Randy Pitchford, head of Gearbox Development, said that the incoming Borderlands 4 Day 1 “does a lot” in connection with the fear of the performance of the booty shooter.
Pitchford responded to concerns about the Borderlands 4 performance on PC from some users X / TwitterConfirming not only that there is a patch of day 1 along the way, but it seems to play the game.
Borderlands 4 has the official release date on September 12 at PlayStation 5, Xbox Series X and S and PC via Steam and Epic Games Store, and soon after the premiere of Nintendo Switch 2. Fans will be joyful to jump as soon as possible, thanks to which the Day 1 patch is an early rim to jump.
Despite the patch of day 1, playing in Borderlands 4 on older equipment will not wonderfully unlock the “smooth performance cylinders”, added Pitchford. It should be expected that Borderlands 4 is “unscrewed”, if you are trying to employ a computer below the minimum Spec, he said, and generally playing novel AAA games on older equipment will not achieve impressive results.
Here is a full comment:
Patch Day 1 does a lot! After saying, waiting for the employ below the min min, should be unsuccessful. The fact that the game works in your system at all is a miracle. The fact that you can get 55 – 60 FPS from a challenging fight is actually amazing, considering how the engine and what is happening under the hood. Your specification does not indicate whether you are on SDD or HDD, but this can also explain some of the hooks. It is a enormous, brave, novel, trouble -free world and I am sorry to say that older equipment may not provide butter performance for the latest Gen AAA games, as always has taken place since the dawn of computer games.
A significant part of the recipients of computer games on low -class equipment. Indeed, the creators of Battlefield 6 said last month Eurogamer They saw the “significant number of” open beta players on minimal recommended specifications, and many users even played below the minimum specification.
Waiting for the start of Borderlands 4, be sure to check the last Ign interview with the narrative director Sam Winkler, the main writer Taylor Clark and the managing director of the Narrative Real Estate of Lin Joyce to learn more about why the team decided to create a more well -established history this time.
Wesley is a director, news in IGN. Find it on Twitter on @św100. You can reach Wesley at wesley_yinpole@ign.com or confidentially at spine@proton.me.