Blizzard admits that Diablo 4 was too simple, plans to escalate the difficulty in the next season

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Killing hundreds of demons is cold, but killing hundreds of demons 20 minutes after creating the character is a bit witty for RPG with spoils. You want to feel every step when you climb power. Otherwise, there is no point in chasing more loot. For many players, this is a basic problem Devil 4’s The latest season. It’s too simple.

Blizzard agrees and has shaped the next season-session season of the 8-order of the game without ruining the fun of becoming a demon. On stream Today, Diablo 4 Developers have explained how they plan to travel from level 1 to 60 slower and more significant and how they escalate the challenge of progress in the end game.

Devil 4’s First expansion, Hate vesselHe came with a gigantic search of how you go through the game, but “many of them went to the trigger when it comes to how quickly players chew some of the content,” said Colin Fineer design director. In the last season, players reached the maximum level in less than half the time it took last season. To avoid trivialization of the early game part, Blizzard increases the time needed to climb through the first 25 levels.

In addition, legendary items – the highest level of loot – will fall less when you reach the level 60. Lower level positions that you normally ignore will be stronger to fill the gap. Finance said that the team hopes that “it will be more satisfying and satisfying when you pass these levels.”

And then there is a final game, the other half Diablo 4 Where you prepare your character and escalate the levels of torment difficulty for larger awards. These are also becoming more and more hard. Blizzard claims that 50% of players this season reached the highest level of torment in the middle of the previous season. “It is from the point of view of philosophy that we really want to be the most difficult as possible – in this case anguish 4 – to aspiration, and for us it means about 10%,” said Foper. In the next season, the Difficulty jump between each level of torment will be much more solemn.

The bosses of the end games will also be furious next season. Instead of players riding over them like demonic Piñatas loot, everyone was redesigned to be a challenge for players who improved their compilations. Three fresh bosses will be added to the ladder, and your supplies will no longer be filled with recalling items. Each of them can fight for free and drop the chest after defeating them, which requires the key to unlock, and the fresh most powerful boss, BEALI.

Blizzard will allow Battle.net PC players to test all these changes next week Season 8 ptrwhich will last from March 11 to March 18. Season 8 will be released fully on April 29.

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