Four years after the announcement, Black Myth: Wukong is finally in the hands of critics, who reviewed the third-person action-RPG ahead of its August 20 release. The general consensus seems to be that while the upcoming game looks great and has some frigid boss designs, it’s buggy, too simple, and has repetitive combat.
Black Myth: Wukong was first announced in 2020 via a miniature but impressive-looking gameplay trailer. Since then, the game has seen a steady stream of buzz thanks to its sleek combat and great graphics. However, some IGN report in 2023 it was alleged that some people at Game Science, the studio behind the game, participated in nasty online discussions about women and contributed to a toxic culture at the studio.
This report has not been stopped Black Myth: Wukong from becoming one of the most anticipated PS5 games in 2024. It’s strange that there are no sockets (My city attached) I received the console version of the game, so all reviews are for the PC version. This seems like a potential red flag to me, but we’ll have to wait and see how it plays on PS5 when people can get their hands on it.
For now, here’s what other critics and writers are saying about itt Black Myth: Wukong on PC:
Black Myth: Wukong is a fantastic video game – and a stunning achievement for an indie studio. Much like P’s lies last year and Nioh 2 before that, Black Myth: Wukong is a great example of how to take Soulslike elements and weave them into something that feels fresh and original. It’s lovely to look at, has some of the best music in gaming this year, and presents itself with such confidence and verve that it’s tough to find fault with it.
Wukong is one of the most gleeful action RPGs I’ve ever played, simply because of how lovingly it treats its world and characters, and by extension how clearly it wants me to love them too. It worked: lively combat aside, I wanted to progress through each area only to meet another strange little creature with a mysterious quest or get attacked by another animal that’s learned MMA. In a pool of games about fallen kings and unhappy dragons, it’s refreshing to play an action game that isn’t overwhelmed by grimness, and in which the best way out of the most grueling fights is to utilize as many fun abilities as possible.
In a year with an incredible Elden Ring: Shadow of Erdtree DLC – I never thought I’d play a game that goes in such a completely different direction, but that achieves similar heights, even if it lacks the scale and complexity of design of FromSoftware’s masterpiece.
Wukong is a separate beast and if it is to be called a soul, I think we will have to come up with a novel definition. There is nothing like it.
Does the game feel unfinished? In vast parts, yes, but at least in terms of the story, no. I was content with how the story ended… but I can’t shake the numerous, lingering frustrations I had throughout the journey to the end.
A game with ups and downs like this is, as I said in the review, frustrating. I can See this game deserves a 10/10 rating somewhere in there, but a number of questionable design and construction decisions combined with a vast number of performance issues and bugs unfortunately drag this rating down. Black Myth: Wukong it’s a lovely, murky, and fascinating story that’s worth experiencing – you just have to struggle through the forest of problems to enjoy it.
Black Myth: Wukong is a stunning game, but the exploration is frail and the combat is just okay for the most part. It’s just a bit uninspiring and I don’t expect it to stick with me for long now that I’ve finished it.
As the debut action game from GameScience studio, Black Myth: Wukong is overall a huge success, despite some major technical shortcomings and localization issues that may cause some disappointment upon release.
The combat is fantastic, with a great balance of careful resource management and fast-paced, lively gameplay that put my skills to the test. Ring of Fire ever, even though it’s more of a customary action game than the FromSoftware style. Not only that, but there are tons of electrifying boss fights, a huge variety of enemies, and the world they inhabit is an absolute feast for the eyes and ears.
Its story has its moments, but it relies a bit too much on previous knowledge of the events of Journey to the West, and a map could really do with making its satisfying exploration match the strength of its combat. That said, its strengths carry it forward, making it Black Myth: Wukong a great action game that could have been even better if GameScience had managed to iron out the bugs.
I absolutely loved it Black Myth: Wukong for the first two chapters, but the repetitive annoyances and some long-winded sections started to wear on me about halfway through. The combat is experiential, the story is captivating if too fragmented to keep me engaged, and the world is a wonderful place.
It’s electrifying to see such a wealthy setting, which has largely gone unused in games, treated with such obvious love and care by an action RPG of this scale. Despite some frustrations, Black Myth: Wukong plays great, and ends robust – so robust, in fact, that I’m tempted to try New Game Plus, if only to find even more stuff I missed.
Black Myth: Wukong It’s definitely not a Souls-like game. I didn’t expect it to be basically a long boss chase. It’s not uncommon to go from one boss fight to another and then another, and it’s in these extended battles Black Myth: Wukong shines. However, the moments in between are not as robust, sometimes degenerating into pointless boredom. But the satisfying combat and unique variety of boss fights mostly overcome these flaws.
Black Myth: Wukong is a game that avoids the Soulslike label but clearly aims for a Soulslike audience. It’s far from the best in the genre, but it’s also far from the worst game to come out Dark Souls‘ steps.
If you’re expecting a standard Soulslike game with a few bloody boss fights and basic level design, you’ll have a better time than if you’re expecting a typical character-driven action game.
Black Myth: Wukong offers around 30 hours of gameplay on your first playthrough, as well as a ton of side content to explore, but many players will grow tired of its confined combat options long before they reach the stunning, if equally infuriating, final boss fight.
