Star Wars: Outlaws is finally available for everyone on PC and consoles to explore the attractive open world it offers, with Kay Vess as the protagonist in a galaxy far, far away. Amidst all this, you have to find a good balance between frames and quality.
Why do you ask? Well, enjoying the story in great quality graphics and getting over 60 frames per second is something that most gamers would love. And in the case of a game like Star Wars: Outlawsthis makes more sense than ever before, considering there’s so much to discover.
With this in mind, we have suggested some of the best quality and performance settings for Star Wars: Outlaws on the computer.
Best quality settings for Star Wars Outlaws
For the best quality, it is natural to set most settings to maximum values. Some aspects, such as Upscaling, can be set to Quality instead of Native AA, as the difference will not be noticeable. Here are the best Quality settings for Star Wars: Outlaws:
Video
Display
- Vertical Sync: Off
- Display mode:Exclusive full screen
- Resolution: Native resolution of the monitor (in my case it was 1920×1080)
- Cinematic display mode: Fill the screen
- Monitor refresh rate: The highest refresh rate of the monitor (can be 60 Hz, 144 Hz or more)
- Frames per second in movies: Unlocked
- Frame rate limiter: Off
- NVIDIA Reflex Low Latency: ON
Scaling
- Scaling type:NVIDIA DLSS
- Frame generation: ON
- Ray reconstruction: Off
- Scaling mode: Fixed it
- Scaling mode: Quality
Graphics
Basic
- Chromatic aberration: ON
- Film Grain: On/Off (personal preference)
- Depth of field: Tall
- Motion blur intensity: 7
- Camera Motion Blur Intensity: 7
- Motion blur intensity per object: 7
Advanced
- Ambient Reflection Quality: Tall
- Fog blur: ON
- Quality of micro details: Tall
- Particle quality: Tall
- Scatter density:Ultra
Shadows
- Shadow quality: Tall
- Shadow Proxy: ON
- Shadows of the headlights: Many
- Reflector shadow quality:Ultra
Detail
- Quality of deformable terrain:Ultra
- Lens quality and cinematic effects:Ultra
- Additional streaming range: 80
- Details of the object: 250
Textures
- Quality of destruction: Tall
- Projection Resolution of the Reflector: 512
- Terrain Mosaic:Ultra
Ray tracing
- Ray-traced contact shadows: Tall
- Ray-traced diffuse reflections: Tall
- Ray-traced diffuse reflection resolution: Tall
- Ray-traced mirror reflections: Tall
- Ray Traced Specular Reflection Resolution: Tall
- BVH quality: Tall
Volume effects
- Volumetric fog:Ultra
- Volumetric clouds: Tall
I tested these settings on an RTX 3060Ti (8GB VRAM) and managed to get around 45 to 75 (rarely 80) frames per second when I was out in the open world. Indoors, there was a slight escalate in frame rates and I managed to get 70 to 85 FPS.
Best Performance Settings for Star Wars Outlaws
Moving on to our best performance settings, we’ll drop most of the settings to medium to escalate frame rates. There will be a noticeable degradation in quality, but it won’t be monumental, as some of the settings are set to high.
Video
Display
- Vertical Sync: Off
- Display mode:Exclusive full screen
- Resolution: Native resolution of the monitor (in my case it was 1920×1080)
- Cinematic display mode: Fill the screen
- Monitor refresh rate: The highest refresh rate of the monitor (can be 60 Hz, 144 Hz or more)
- Frames per second in movies: Unlocked
- Frame rate limiter: Off
- NVIDIA Reflex Low Latency: ON
Scaling
- Scaling type:NVIDIA DLSS
- Frame generation: ON
- Ray reconstruction: Off
- Scaling mode: Fixed it
- Scaling mode:Balanced
Graphics
Basic
- Chromatic aberration: ON
- Film Grain: On/Off (personal preference)
- Depth of field: Tall
- Motion blur intensity: 5
- Camera Motion Blur Intensity: 5
- Motion blur intensity per object: 5
Advanced
- Environmental Reflection Quality: Mediocre
- Fog blur: ON
- Quality of micro details: Mediocre
- Particle quality: Mediocre
- Scatter density: Mediocre
Shadows
- Shadow quality: Mediocre
- Shadow Proxy: ON
- Shadows of the headlights: Many
- Reflector shadow quality: Tall
Detail
- Quality of deformable terrain: Mediocre
- Lens quality and cinematic effects: Tall
- Additional streaming range: 0
- Details of the object: 100
Textures
- Quality of destruction: Tall
- Projection Resolution of the Reflector: 256
- Terrain Mosaic: Mediocre
Ray tracing
- Ray-traced contact shadows: Short
- Ray-traced diffuse reflections: Tall
- Ray-traced diffuse reflection resolution: Mediocre
- Ray-traced mirror reflections: Tall
- Ray Traced Specular Reflection ResolutionVery low
- BVH quality: Short
Volume effects
- Volumetric fog: Mediocre
- Volumetric clouds: Short
On my RTX 3060Ti, I got around 65 to 85 frames per second outdoors and 90 to 105 frames per second indoors, consistently. The balance between frames and quality was maintained, and all of these tests were done at 1080p resolution.
If you notice, the FPS jump from our recommended Quality to Performance settings isn’t phenomenal. This means you can tweak the settings to hit the sweet spot in between without compromising quality relative to frames.