Assassin’s Creed Mirage, supported by the Saudi Valley of Remembrance of Remembrance, looks generously free-although not one of many fans would ask

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Ask the fan if they want to see more Assassin’s Creed Mirage Hero Basim, and you’ll probably get to the fact that in response. One of the most intriguing characters in the latest franchise history, Basim has already found himself among the few heroes with a hood who appeared in many games – in the 2020s. Valhalla as a central character, and then in Mirage in the years 2023, which contained a younger version of the character as her stars.

The fate of Basim Post-Valhalla remains a significant thread of hanging plot, while fans also wanted to see more characters between the events of two games (such as his meeting with the character of Valhalla, Sigurd in Constantinople, centuries before visiting the city). But Ubisoft seems not involved in a comical scenario when cooking modern Basim content, instead he is working on a modern chapter of the story without any additional knowledge for hidden and everything that can affect the contemporary day of the series.

Five years after its first introduction, Basim’s story will be continued at Valley of Memory, the lateral fee in the events of Mirage himself. By introducing free of charge on November 18, the expansion will visit Basim Alula, currently the UNESCO World Heritage Site in contemporary Saudi Arabia.

Why a trip to what Saudi Arabia is currently? And why for free? It is tough to imagine that any fan of the killer who reads this does not draw his own conclusions Many reports which discussed the financing of expansion by the controversial Public Investment Fund in Saudi Arabia, which invested in a growing range of video game companies, and last week was part of the agreement worth $ 55 billion, which will be private.

Ubisoft publicly avoided the discussion about the financing of the extension, although Ign said earlier that he kept full original control over the content of memory. However, internally, Ubisoft reportedly reacted to programmers’ fears, distinguishing between the ruler of Saudi Arabia, Prince Mohammed Bin Salman and Pif himself, whose chair is also Prince Mohammed Bin Salman.

To hear Ubisoft said it, Alila was simply a location that the Mirage team wanted to discover. “Alula always impressed us and was considered the main game instead of Baghdad,” said producer Vincent Maulandi-Rabbione during the last presentation of the press, in which Ign participated. “We had access to experts, resources, archaeologists, while maintaining complete creative freedom in the creation of content.”

Certainly Alula seems to be visually suited to the sense of exploration and parkour of the Assassin’s Creed series. The site contains thousands of years of history that players can learn about, and geographically is just as distant from Baghdad as the existing Mirage sequences at Assassin Fortress of Alamut. But although Aluli’s concept could exist on a board in Bordeaux during the original development of Mirage, artistic director Florian Salomez said Ign that no actual work in the region began until the development of the Memorial Valley began last year.

When discussing the main concept of content, Salomez said that the narrative of expansion added “a new song in the history of the upcoming Basim and why he chooses a path that will ultimately define it.” (Strangely, it will also be the second Assassin’s Creed Appendix about a hero looking for a long -term parent in so many months, after conducting by Assassin’s Creed Shadows Expansion Claws of Awaji.)

The Shadow Valley sounds substance, which makes the add -on to free is all the more surprising. Ubisoft estimates that it contains about six hours of a modern game spread out in the modern region in a game with five districts. The well -known types of Mirage Mission have returned, next to modern missions in which you chase stolen goods and gain the opportunity to meet Alula herself.

In addition to all this, the Update Valley will add a few improvements to the main experience of Mirage, especially the impressive challenge mode, which allows you to recreate the missions from both the modern expansion and the main Mirage campaign with additional goals, which resembles the classic “full sychronization” of the franchise prize. There is a reward that unlocks additional elements in the game by testing your efficiency here, and you will support additional improvements of tools that allow, for example, smoke bombs to dissolve your bodies or blow into darts to break the armor.

As a free gift for fans, Valley of Memory is generous – even if its setting and the selection of the story are not something that fans asked for.

Tom Phillips is the editor of Ign. You can reach Tom at tom_phillips@ign.com or find him on BlueSky @tomphillipseg.bsky.Social

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