- Fallen Sword II will appear on mobile devices in 2026
- He sees the original, a text-based MMORPG, expanded into 3D
- Fallen Sword II will feature turn-based combat and other up-to-date mechanics
While mobile may be the main platform we always advocate for, I think we should give it flowers to the browser as well. Before smartphones came into common employ, the web browser democratized gaming. Now the long-running browser hit is finally coming to mobile devices with Fallen Sword II.
Name Fallen Sword will be instantly recognizable to older readers. First released in 2006, it was a MUD (Multi-user Dungeon) version that offered players a fantasy world to explore using text and basic graphics. It turned out to be a huge hit for Elgin-based studio Hunted Cow.
Now Fallen Sword II will debut on both mobile devices and PC and promises to significantly expand the world of the original. Including by updating the above-mentioned graphics to 3D. You’ll even be able to connect with players across platforms with full cross-play support.
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While I won’t pretend to be an expert on Fallen Sword, I will say that the feature set on offer here isn’t particularly unpleasant. Especially the combination of classic RPG gameplay with up-to-date mechanics, including crafting. The fact that you have turn-based battles, extensive dungeons to explore, and all the usual classes taken from the tabletop such as rogues, clerics, and fighters really intrigues me as it brings the MMORPG back to its RPG roots.
Fallen Sword II, scheduled for release in overdue 2026, is currently in pre-registration for iOS and Android. And with three million players still sticking with the original Fallen Sword, I have no doubt this will be a game to watch as we enter the New Year.
But it will also face stiff competition. As our list of the best mobile games like World of Warcraft aptly demonstrates, mobile devices are becoming an increasingly energetic place for MMORPGs.
