We think we know what Geoff Keighley’s strange desert statue is irritating

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Earlier this month, a gigantic, demonic-looking monolith appeared in the Mojave Desert, and Geoff Keighley posted a photo of it on Twitter. The monolith featured figures from all sorts of strange creators: skeletons, alligators, soldiers, a wolf, and more. Since then, online gaming enthusiasts have been eagerly speculating about what the monolith and Keighley were teasing about ahead of The Game Awards. Diablo 4? The Elder Scrolls 6? God of war? Bloodborne 2? Transformed Beast?

Well, the mystery may have been solved ahead of Thursday’s The Game Awards. How spotted by MP1stsome newly registered trademarks reveal a game and logo that looks substantially identical to the symbol on the monolith. These trademarks appear to be for the up-to-date Divinity game from Larian Studios.

How do we know? Well, let’s take a look one of the trademarks. This is for an image and looks like this:

Now compare this to the gigantic symbol in the center of the statue:

So yes, it’s definitely the same symbol, so we’re in the right place. So how do we know this is Divinity? Let’s take a look another trademark registered at the same time by the same companysimply “Divinity”, with the logo attached.

Now we’re getting somewhere! This is not exact, but quite comparable to the previous Divinity: Original Sin logos:

And even closer to the older Divinity games, with the crossed out “i” and all.

void

OK, maybe this is all just a gigantic coincidence? Sure. But there is one more tip. All three trademarks were filed by Ihde & Partner Rechtsanwälte, a law firm that, among others, has previously filed trademark applications for Larian Studios, including: earlier trademarks Divinity: Original Sin.

So this is pretty cut and arid. But what about that third trademark? This is where things get a little more mysterious. This trademark also applies only to an image, this one here:

What is this? I have no idea. But it’s likely related considering it was filed on the same day by the same company and has a similar style to the other trademarks. Maybe we’ll find out on Thursday.

Critically, this feels like a up-to-date Divinity game… NOT Divinity: Original Sin. Larian Studios’ publishing director, Michael Douse, shut down any rumors about Divinity: Original Sin 3 on Twitter/X, but his language was very specific:

If this is indeed Divinity, that’s good news for Larian fans, because Divinity: Original Sin 2 was fantastic. We gave it a score of 9.6/10, saying: “Divinity: Original Sin 2 may have been designed in the spirit of decades-old RPGs like Baldur’s Gate 2, but that legacy only serves as the foundation for the expansive game Larian has built on it.”

Speaking of Baldur’s Gate, Baldur’s Gate 3 is Larian’s latest work and it receives an impressive 10/10 from us. We said, “I don’t want to say that every future CRPG should aspire to be like Baldur’s Gate 3. Not everything has to be as big and ambitious, or even as dense. But this is a landmark moment in the genre, and if I had to point to one template that I would want everyone else making these games to draw inspiration from, it would definitely be this.”

While some may have demanded that Larian immediately get to work on DLC or Baldur’s Gate 4, Larian clearly said over a year ago that he would not continue working on another D&D game. However, Larian CEO Swen Vincke has been teasing the up-to-date project for some time, and judging by past schedules, this year’s Game Awards will be the perfect time to unveil it.

Rebekah Valentine is a senior reporter for IGN. Have a story tip? Send it to rvalentine@ign.com.

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