- Axie Infinity focuses on “Risk to Reward,” tying rewards to player skill and stakes.
- Major combat updates and recent dungeon formats expand PvE and co-op gameplay.
- AXS’s tokenomics and governance proposals aim to improve long-term economic stability.
Biweekly Lunacian Lounge revealed significant gameplay and economic updates for Axie Infinityemphasizing the strategic shift towards a risk-reward mechanic. These changes include combat improvements, expanded dungeon gameplay, and restructured reward systems designed to rebalance incentives and tie rewards to player skill and stakes through systems like the Codex Battle Pass.
Combat upgrades and strategic upgrades
The combat system in Axie Infinity has evolved from the earlier turn-based card model to a combat system a more vigorous Origins experiencenow available on PC, Android and MacOS platforms. The upcoming “Team Leaders” feature will introduce non-Axie avatars with unique abilities designed to transform team composition strategies and meta planning.
Seasonal competition formats, including: S13 Origins: The Final Era and the Epic Eracontinue to distribute AXS rewards through high stakes play, significantly impacting token liquidity and reward distribution in the game economy.
Expanding PvE and co-op gameplay
Multiple dungeon formats introduced to expand PvE content by offering token rewards on the Ronin network. Notable collaboration Ragnarok brings recent monster sets and RON rewards to Axie Dungeon. Social dungeons emphasize cooperative gameplay by distributing tokens such as $PIXEL and $RON.
The Codex serves as a comprehensive battle pass standardizes the development and distribution of rewards in both PvP and PvE gameplay modes, creating a more consistent player experience.
Shifting to risk and reward
“Risk/reward” turned out to be a priority for 12% of test participants significant stakes in the game related to player choices and resource commitment. This model requires players to accept potential loss or investment to gain access to higher rewards, while the complementary “skills to acquire” mechanic rewards player mastery and strategic success.
The Season 0: Path of Ascension Premium Battle Pass costs 7.5 AXS, which creates a modest monetary barrier with increased reward potential. AXS retains its dual utility as both an in-game medium and a governance token, with staking providing voting power over the direction of the ecosystem.
Governance discussions included proposals such as AIP-003, which considers staking of Commonwealth Treasury ETH, highlighting financial management and risk considerations in the transaction chain. Lunacian Lounge credited past inflation problems – particularly unsustainable SLP issuance – as the motivation for the current economic redesign.
- “The risk-reward lies in introducing significant stakes into the game,” according to the summary of Lunacian Lounge’s game tests.
Investors and treasurers should view these design changes as potential catalysts to token rotation and changes in on-chain activity. The codified economics of the Battle Pass concentrate predictable reward flows, helping with financial forecasting, while risk-based monetization mechanisms can escalate short-term volatility in token outflows and user engagement rates.
Governance proposals associated with staking Treasury assets create an institutional exposure vector that treasuries must assess for counterparty and depository risk.
These changes represent a deliberate shift towards mechanically meaningful rewards, varied gameplay, and tighter governance, with the goal of improving long-term sustainability by rewarding skill and commitment rather than elementary time investment.
