Fableborne announces the release of Season 4 with major updates

Published:

  • Fableborne Season 4 begins on December 2 with all of the planned Season 5 content.
  • The up-to-date guild system shares 70% of the online store’s revenues with participants.
  • The up-to-date hero Ember specializes in hand-to-hand combat and fire-based positioning.

Pixion Games confirms this Season 4 of Fableborne will start on December 2integrating all planned content originally slated for Season 5. Players will have access to a wider range of features sooner than expected, enhancing the action-RPG gameplay and island fortress gameplay that defines the title.

Season 4 introduces: guild systemallowing players to create or join guilds. Guilds connect to a seasonal prize pool, of which 70% of online store revenues, excluding Power Chests, are donated in the form of $POWER tokens. Guild leaders earn rewards based on their members’ achievements, encouraging coordination and competition.

The Guild bounty feature offers time-limited objectives that vary depending on the raid. Players take on up-to-date challenges to earn money Glory to the Guildadding depth to the competitive structure and supporting a collective sense of achievement.

New Ember and Hero Ascension system

New hero, Cigarette buttjoins the team in Season 4. Ember specializes in fire-themed martial arts and excels in close-quarters combat, rewarding players who optimize positioning and damage output.

The Elevation system allows players to promote heroes and units to higher levels. This progression unlocks additional levels and rewards, promoting longer engagement and improved tactical planning.

Fableborne Season 4 amplifies both individual and group play while integrating blockchain elements, allowing players to exchange points $POWER tokens following Token generation event. The update delivers a richer, more interactive experience that balances action, strategy and rewards.

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