Beamable begins pre-sale of BMB tokens on November 6

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  • The BMB token acts as a working ticket for purchasing and providing computing power for online gaming.

  • Beamable will create one billion BMB tokens, thirty percent of which will be reserved for node operators over a five-year period.

  • Token pre-sale begins on November 6, 2025, with full token generation following.


On November 6, 2025 Possibility of transmission opens its first BMB token sale to fund more servers and transfer control of its gaming network to the community. The sale is aimed at game developers, people who want to run servers and anyone who already uses Solana. This day also marks the first public checkpoint before the Token Generation Event (TGE) scheduled for the second half of 2025.

Beamable calls BMB the “work ticket” for its networkin which game developers spend a token to rent computing power, and the people providing this power get it back. The entire system will be available on Solana and will be listed first on Metaplex Genesis.

Beamable already hosts 100 online games that serve 2.5 million monthly players and process 11 billion API calls every thirty daysa scale that the company says proves that real jobs already exist for the token. Beamable calls its network DePIN, which is tiny for “several separate computers that earn cryptocurrency for doing real work.”

There will never be more than one billion BMB, and each token will be minted on TGE. Of that billion, 300 million is reserved for node managers: 30 million enters the network on day one, and the remaining 270 million leaks out steadily over the next five years. Twenty million will be made available for free to early adopters, and forty million will be reserved for community competitions. The team, advisors and supporters must wait a full year for the first 10% of their cuts, with the remaining 90% unlocked over the next two years.

CEO Jon Radoff summarized the vision: “For the first time, game hosting is turning into a public market that pays its own employees.”

What the plan means for everyone involved

The sluggish unlock schedule is intended to keep the network vigorous for years to come, but each novel piece of tokens also adds potential sellers to the market. The signs of adoption are already there: 100 live games and 11 billion API calls per month suggest continued demand for the service.

Liquidity and price fluctuations remain possible as tokens unlock gradually, every day, over years. If demand does not enhance at the same rate, the price may decrease. Early buyers receive a bonus coupon, which turns into 350 BMB after TGE occursbut they still have to wait until the market sets a fair price.

The goal of daily activities is to maintain efficiency based on Solana technologykeeping fees low enough to charge fractions of a cent for minor gaming events.

Pre-sale starts on November 6, 2025, with the TGE deadline set at the end of 2025.. In the six months or so between these dates, actual gaming traffic will show whether demand can offset the first wave of newly issued tokens, setting the tone for community-driven growth.

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