Borderlands 4 Dev Gearbox asks players for PCs to wait 15 minutes to compile background in the background while playing after reports indicate that the last update causes stuttering

Published:

Borderlands 4 Developer Gearbox asked computer players to wait 15 minutes for Shaders to compile in the background while playing after some were found that the update this week caused a stuttering.

The update, issued on September 25 (check the notes from the patch here), was aimed at improving the notable Borderlands 4 performance problems on the PC, but soon after its implementation some players complained about stuttering.

Borderlands 4 is still in a mixed evaluation of the steamer inspection, and most of the negative comments rotate around the computer’s performance. Technological experts from Digital Foundry said they Initial Borderlands 4 analysis on PC He showed significant testing problems and advised against running the game in her graphic “Badass”.

- Advertisement -

Responding to the increased problems with the imposition of computer players reported, Gearbox issued a statement in social media below, calling for players to give a score of a shawl 15 minutes of gameplay, so that the compilation of shaders in the background, at that time, these stuttering issues should solve. If this does not work, Gearbox suggested manual cleaning of Shader’s cache using the approved method of the graphics card manufacturer. And if everything fails, Gearbox pointed to the support ticket process.

As he knows that everyone who played Borderlands 4 on the PC, when you start the game for the first time, you have to wait for Shaders to compile before you are reborn in the virtual world. But this process does not seem to catch the entire compilation of shaders that could be done during the game, causing stuttering. At least it’s a current theory.

The latest Gearbox statement resembles the previous advice she issued on a pair Read me like an effort to prevent players from knee reactions to the game performances as soon as they changed their settings: “It should be remembered that each time you change any graphic settings, your Shaders will have to compile again. Please play for at least 15 minutes to see how your computer’s performance has changed.” This latest advice sounds the same.

Meanwhile, some players recommend traveling to some zones in the game so that brutal shaderse, to compile before it goes to what they really want to do in the game.

If you delve into Borderlands 4, don’t go without an updated time List of shift codes. We also Huge interactive map ready for work and bad Borderlands 4 Planner Tool Thanks to the kindness of our buds in MaxRoll. Plus check the elections of our experts Which character to choose (No one agreed).

Wesley is a director, news in IGN. Find it on Twitter on @św100. You can reach Wesley at wesley_yinpole@ign.com or confidentially at spine@proton.me.

Related articles