In the nostalgic, almost comforting echo of the console war, Nintendo recently sets up the challenges of elderly rivals on its generation of games. Last year, v Astro botSony after 30 years of rehearsal performed his first Nintendo Tier platformer. And now, in a classic mascot rematch, Sonic will once again come for Mario. The word is Sonic Racing: Crossworlds He is a justified claimant to the crown of Mario Kart, perhaps the closest rival in the 33-year hegemony of the Nintendo series regarding the genre he created. Is there anything in this?
In a word, yes; Sonic Racing: Crossworlds He is perfect. After a stuffy start for the ambitious starting title of Switch 2 Mario Kart WorldThe SEGI social media team sniffed in the water and called Nintendo, reviving the elderly competition. They had to know that they were sitting on something special. Cross world This is a racing game that stands out in the areas where it stands out Mario Kart World It is a bit beyond the pace: in general speed, adaptation, economics and focus.
Is it better? I’m not sure. (Certainly can’t touch the still Mario Kart 8 Deluxe.) If I would call it a complementary one. Sonic Racing: Crossworlds AND Mario Kart World They are as far as there may be two almost identical games in an extremely narrowly defined genre. They are as clear in all their aesthetics and philosophy, like … Well, like Nintendo and Sega.
This could be the most elated thing Cross worldactually: it is very sound and extremely Sega. Sega, creator Out Run, Daytona USAIN Sega RallyAnd countless others were once the undisputed king of arcade races. But, give or from time to time take the initial D Arcade cabin, her internal Japanese teams have not played racing games for a long time. (Previously quite decent Sonic Racing games were made by Sumo Digital in Great Britain)
Cross worldIn which the Sonic team was assisted by members of the initial team D, absolutely outlines that this is not itching. It is blindly quick and aggressively colorful, with manic, sugar music and tough, triple sound mix dominated by a unique gonit with sound rings. The races are skillful and moderately technical, characterized by almost continuous reinforcement and this magnetically sticky style of sega drifting. This is a real opportunity and it is great to have Sega in the mainstream of the racing game.
The reinforcement is really tenacious. Like in Mario Kart, you build a reinforcement, drifting, destroying tricks during air and hitting liberally placed charging pads, while collecting rings increases the maximum speed. But the reinforcements themselves are much more aggressive, and both the racing pace and dense path design are that you often have to choose between the possibilities of increasing – especially considering that the tricks require removing your thumb from the accelerator button to throw the right stick. But this is also thrilling, especially when the screen is blurred from huge speed accumulation.
There is a lot to keep up, and there are many to absorb your attention from the track. Racers – mainly sound characters, but in this some wild cards, such as Hatsune Miku – each of them has their own statistics, just like vehicles and individual adaptation components. As you progress, you unlock more parts, profits and vending machines that you can exploit to complement or balance your driver and vehicle statistics. Sonic Racing: Crossworlds It is a racing game with character compilations; Over time, it is more likely that in time you will level your favorite combination than jump around the list to try different flavors like in Mario Kart. (At least this is how I play Mario cards.)
On the track it is positively crazy, with a crazy atmosphere increased portal, which distorts you on another track on the second races of three laps, and the fever unloads the techniques of increasing. Mario Kart World In comparison, it is almost turned out, even before you consider the long point-point breed that was so controversial.
But that doesn’t mean Mario Kart World It is a less technical, committed or sophisticated racing game. Not at all. The nintendo game has Cross world He licked in several significant areas: track design and physics. Cross world“The courses are fast, full of events and layered, but they do not have breathtaking complexity and diversity Mario Kart World apartment. When you take into account nosy techniques and wall riding Worldand how they interact with the geometry of the course in the law of a platform similar to the game, Mario Kart courses reveal a lasting depth (especially during time) that Sonic’s songs cannot match. And if Sonic Racing: Crossworlds“Enthusiasm hangs anywhere, it is in physics that has a slippery, lightweight character and can be disturbingly unpredictable. Mario Kart World He feels more grounded and predictable, with a delightfully touching way in which drivers interact with road surfaces.
But maybe this is an aesthetic choice; He is certainly looking for the styles of houses of two developers. Sonic Racing: Crossworlds This is a dazzling, digital spectacle, intoxicating the tide of pure, unwashed video games. Mario Kart World These are toys the pocket universe that you feel that you can reach to the screen and touch. They are the essence of Sega and Nintendo. What you prefer will be willing to taste, or maybe a deeply embedded partisan loyalty. But they are both joy.
Sonic Racing: Crossworlds It is now on Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One and Xbox Series X. The Nintendo Switch 2 version is planned.