- Battlefield 6 will not have tracking of rays and there are no plans to add it in the future
- This was confirmed by the technical director of the Studio in Ripple Effect
- He said the team “wanted to focus on performance” above all
I have good news if you are worried about the performance of the upcoming Battlefield 6 on PC or console. The developer confirmed that the indicator of a liquid number of frames is the goal and that the game will not contain any rays.
In a recent interview for ComicsTechnical director Ripple Effect Studio, Christian Buhl Bluntly, said: “No, we will not have tracking rays after starting the game and we have no plans for the near future.”
“We wanted to focus on performance,” he added, emphasizing the need to create a game that works smoothly for people in “default settings and default users.”
“We just decided that we just didn’t intend to follow the rays,” he said.
Tracking rays is a rendering technique that can simulate realistic delicate rays, improving the appearance of shadows, reflection and general lighting of the game. However, this often has the cost of performance, which means that system resources potentially cause drops or slim.
Idea Battlefield 6 He does not employ technology, it is certainly promising. Finally, in an online shooter, you usually don’t stop in the middle of a feverish match to immerse yourself in monuments.
I hope that such decisions will allow everyone to have a trouble -free experience Battlefield 6 It was introduced on October 10, 2025 for PlayStation 5, Xbox Series X and Series S and PC.