“These things are not new and sole

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Is Silent Hill Fa Soulslese? This is a question that Silent Hill has been debating for some time. But in a recent interview with Ign Konami, he insisted that it was not and expressed some frustration on the debate.

Silent Hill F takes us to Japan in the 1960s, where we follow Hinako Shimizu, a teenager fighting under the pressure of expectations from his friends, family and society. As Ign reports in our practical preview of Silent Hill F, his fight has a similar character Silent Hill 2 RemakeFighting with a close range. You can avoid enemy attacks with the DualSense Circle button and activate a light and heavy attack with R1 and R2, accordingly. Your limited movements and long attack movements give a realistic, heavy nature of the fight. Particularly heavy attacks seem slow and must be well temporary, “contributing to the feeling that Hinako is just a teenager with confined strength.”

In addition, the Silent Hill F fight also contains unique times and counterattacks, with the latter especially important in combat sequences. The enemies briefly show a sign when you can use a counterattack, but we suggested that “unless you train your reflex skills, playing games like Sekiro: Shadows dies twiceYou will probably have difficulty reaction. “This is where the focus mode appears, which can be started, holding L2. This allows for longer survival, while loading an attack of power that enters the enemy.

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The conversation about parameters and counterattacks surprised some Silent Hill fans, and the suggestion of Konami that the Silent Hill F combat sequences were tired because “because”Difficult action games are gaining popularity among younger players“He connected the fandom.

But in an interview with Ign on Gamescom 2025, the manufacturer Silent Hill Motoi Okamoto set a record. He insisted that Silent Hill F would not be a jumper of the soul, despite mechanics in battle, and even said that the apply of this label for the game was “dishonest”.

“This is one of the things we see – the term Sulslike – quite a bit thrown on the internet,” he began. “I think it is a label that is a bit dishonest. Modern players will see, oh, there is a strength meter, there is a dodge, and they” okay, this is the soul. “

“But to be truthful, many of those things that we actually got out of the classic Silent Hill titles. Look at Silent Hill 4 – for your attacks there is a meter, as if our Focus meter. And even on Silent Hill 3 is the endurance counter. You see him later.”

Okamoto continued that Silent Hill F combat mechanics is not exclusive to the Soulslike genre, expressing some frustration related to the internet dialogue surrounding the game.

“These things are not recent and exclusively in Soulslike games,” he said. “They have been part of the horrors of action for a very, for a long time. If you have these things, you are called the soul. And we would like to repeat that we are a game horror game, but we are not a soul.”

Silent Hill F appears on PC, PlayStation 5 and Xbox Series X and S September 25.

Wesley is a director, news in IGN. Find it on Twitter on @św100. You can reach Wesley at wesley_yinpole@ign.com or confidentially at spine@proton.me.

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