The Snake star “ceased to be a child” and finally played Metal Gear Solid 5: The Phantom Pain after replacing Kiefer Sutherland – “It’s amazing”

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David Hayter – who for many years gave Snake his characteristic scratchy voice – after all, the creator of the series “forgiven” Hideo Kojima for not throwing him in 2015 Metal Gear Solid V: Phantom Pain After playing a “amazing” game.

At the time he was rejected to the Hollywood film star Kiefer Sutherland, Hayter admitted This game at that time would be “60 hours of humiliation”, adding: “I don’t have a special love for Kojima. I don’t feel the need to come back and work with him again.”

“I thought,” Stop being a child and play the game. ” So I played.

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Hayter also “forgave” Sutherland. After falling into him in the bar in Dallas, Hayer and Sutherland “drunk drinks”. “He’s a great guy, you know? No, he has no bad will. Everything has been forgiven,” said Hayter.

As for why Hayter assesses phantom pain as much as he does?

We thought it was also a masterpiece, writing Ign 10/10 Metal Gear Solid: The Phantom Pain Review: “Phantom Pain is a kind of game that I thought that it would never have existed – one in which every minute of the details of the game has a real goal. Lack of history will certainly be divided into metal faithful, but resulting from this emphasis on my story, my stories about spy action, it will easily make it my favorite in a series.”

Are the death of death and metal Gear Solid too dependent on cinemas? To find out, we have developed how many Hideo Kojima games are cutscenes. We have been trying to answer once and for all since staying in Konami Is there too many movie cutscenes in Kojima.

Vikki Blake is an IGN reporter, as well as a critic, columnist and consultant with over 15 years of experience in working with the world’s largest sites and publications. He is also a guardian, Spartan, quiet Hillian, legend and eternally high chaos. Find her in Blues.

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