Gamecube controller for switch 2 – legitimate for better and worse

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The original Gamecube Nintendo controller is a bit strange compared to the previous and following gamepads. Despite the strange arrangement of the toy button and colors, he has become a beloved way to play games long after Gamecube life, and many are still praised as the best way to play in Super Smash Brothers-Nawet inspiring the adapter for Wii U, which allowed players to operate their currently retro controllers. Because the Nintendo Switch online collection has finally received its own gamecube game game, we have the official reproduction of the classic gamepad; Although this time Nintendo provided something more ambitious than a typical faithful return, adding functions that you see on the right switch 2 controllers. While this up-to-date iteration of the Gamecube controller is the best way to play console games, Nintendo has built a controller who is also trying to work in the Greater Switch 2 ecosystem, even if not quite.

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Every time I receive the Gamecube Switch 2 controller, it immediately brings me at the beginning of 2000; Shape and Feel have not changed. The main gray analog stick with a abrasive concentric handle of the circle returns with the dated octagonal gate. D-pad, located under the stick, remains a bit too diminutive to operate it comfortably, but works well in pinching. The right side occurs in a sugar color duo comically immense button A and a vivid red B button, which is inexplicable one -third of the size of the former. Of course, the face is not complete without stupid X and Y buttons in the shape of beans circulating above. The line of classic Nintendo controllers was not intended to change any problem that aged buttons or uncomfortable ergonomics had, and this is no different. Fortunately for me, I like the appearance and I feel the Gamecube controller. Even in the case of aesthetics reminiscent of toys, the Gamecube controller remains one of the most captivating peripheral games of his time.

The most surprising feature left intact (and missing in Nintendo controllers) is the inclusion of analog l and R. Currently, the best way to experience these triggers is F-Zero GX, where grabbing at various pressure will change the speedy racing machine in a given direction in the speeds appropriate to the pressure exerted by the trigger. It works well here, feeling, as I remember on the original equipment, if it is not a bit stiffer, because it is not a 20-year controller. Fortunately, this addition of analogue triggers answered the question of whether Gamecube Switch 2 will work as much as always. Really, this modern version of the controller has everything I could ask for when it comes to playing gamecube games.

If you want to make concessions, you will have an legitimate reproduction that works best on what was initially built.

The only perceptible change to the original is the wireless project. Instead of the actual cable there is a USB-C port, and in the packaging there is a USB-C cable five feet to a charge or connection to Dock 2. Like other peripheral peripheral Nintendo, battery life is a high point like the Switch 2 Pro controller. I had to charge the Gamecube controller only a few times in the weeks in which I had it, and I can’t come up with one time that I had to try to find a charger during a long game session. Of course, this is not the first time Gamecube was possible to play wirelessly, but we certainly went a long way from a slightly larger, but always fight with the Wavebird controller. It could have been my preferred way to play, but this modern gamepad is easily the best way to play Gamecube Unteretered.

This modern interpretation of the Gamecube controller is not only for the current confined list of NSO games. To support this in a profitable option in the Greater Switch library, Nintendo added a handful of diminutive buttons, including a house, interception, PLN and a modern C button to the GameChat Switch 2 function. Most of these buttons are tactful, hides the controller, placed between existing lights and around it. They work technically, but they are not necessarily convenient or basic to operate because they are on Joy-Con.

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Going a step, Nintendo implemented Gyro control to the Gamecube controller, unlocking the potential of an even more reliable switch compatibility. It is nice to operate as a tilting for aiming distance weapons in Breath of the Wild or SPlatoon 3 is responsive and right, providing impressions on a par with other switches controllers. It is great that Nintendo wants to make the Gamecube controller operate outside of his targeted games, especially with a constantly pronouncing price of USD 69.99, only USD 15 due to the Switch 2 Pro controller. When adding functions, such as traffic control and modern buttons, significantly augment the versatility of the Gamecube controller, what is missing in the equation, makes the gap between the Pro controller is wider than without additives.

When testing various switch games, I discovered that I have most of the buttons needed for their basic functions. After all, most games are based on the time-honored game button system. Racing at Mario World of World is a dream, taking me straight to hundreds of hours spent in Mario cards: Double Dash. However, circling the open world, I realized that the disadvantages of using the Gamecube pad – there is no way to re -challenges, because the left and right analog sticks cannot be clicking on the Gamecube controller. Minus Button and HD Rumble do not exist, although the time-honored Dudni motor is built. These disadvantages will not affect every game in the same way, but minor inconveniences add up quickly. Even worse, Nintendo does not allow re -map of buttons, such as other controllers, undermining the accommodation of availability and the ability to share the missing buttons.

Despite all the ways in which the Gamecube controller was accelerated thanks to the Switch 2 function, it is misleading why Nintendo did not go all the way and made him a real controller of the current generation. Placing can be correct, but the pill sized button could easily be a mirror of a more time-honored Z button, which is before the right trigger. I understand that I want to keep a general look and feel identical to the original, but I can’t not wonder if this gamepad would be more versatile if several concessions were made to augment the utility of Switch games.

If you want to immerse yourself and catch nostalgia, there are several rims to overcome. First of all, the Gamecube controller is online only for NSO subscribers, which of course has its own entry costs. Compared to other controllers, Nintendo replicas have a high price. Then, if you want a full set, it will be challenging because you can only buy one ID account on Nintendo. This process is not insurmountable, but you will have to be imaginative with family and friends if you want to have a full Gamecube controllers team for the next Smash Ultimate Night.

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