Ryzen 7 9800x3D left core I9-14900K in dust in Battlefield 6 early streamer tests-the systems included RTX 5080, but the V3D V 3D chip system was about 30% faster

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The tempting Battlefield 6 Morsels has been making rounds since the official announcement of the title last month. The iconic series of shooters is ready after returning this year with the approach to the base, something is very lacking in newfangled FPS titles. Add to this a disappointing response to COD: Black Ops 6 and EA, improving the perfect mixture of demand for the premiere of AAA. A few days ago, this revealed relatively modest hardware requirements for the upcoming Battlefield 6, and today we allegedly have our first report from the performance to choose from.

The popular Twitch steamer, Bruhkey, started to social media to show the average game performance. Acting on 1440p, they were able to get over 300 FPS on a configuration consisting of AMD Ryzen 9800x3D processor and RTX 5080 graphics processor attractive elements of the highest class. On this foundation it was 32 GB of 6400 MT/S DDR5 operating in a 1: 1 ratio, which explains a perfect delay in the system 6.7-8.5, which the streamer was able to achieve. The game is still impressed by the embargo, so they could not say much, for example, whether any height was used to hit these numbers, but in general ~ 300 fps in a newfangled hit title remains impressive.

In the same thread Bruhkey mentioned That their friend swaying Intel Core i9 14900K and the same GPU RTX 5080 was low about 110 FPS compared to 9800x3D, signaling that the additional L3 cache in the AMD processor was very well used by the game engine.

Add sprinkling salt to those comparative numbers that we cannot guarantee that they are representative for the end of the game, or be sure that they were based on reasonably equivalent 9800x3D VS 14900K systems (all others are equal), including potential problems.

14900K is currently the best priced Blue Team consumer processor, but it has only 36 MB of L3 cache, while 9800x3D has 96 MB, and in this case it followed its counterpart by Ryzen by about 30%. This is a good sign for the owners of 3D V -ce CPU, because if Bruhkey is right, they will be able to fully exploit their processors, providing minimal chances for a bottleneck of the processor.

By the way, these performance numbers are also not narrow to a computer, because developers work demanding to push 60 FPS in all consoles. IN Interview with Tech & Co.Florian Le Bihan, the main game designer at Battlefield Studios, said that optimization was one of the most vital things you can do. Each console, including the Xbox S series, receives 60 fps by default, but you will be able to exceed this barrier in performance mode. On the PC, of course, the sky (read: your equipment) is a limit, so it is great to see the premiere of AAA in 2025. not immersed in unrealistic requirements.

Bruhkey did not join any screenshots or clips to the game to support their claims (because the game is in the embargo), but it is likely that the game was native to 1440p, because there was no mention of the framework gene or DLSS anywhere in their thread. Having said Battlefield 6 will support all the main upscalers And it contains the destruction of the environment in real time, from which the franchise is known. The game will be released on October 6, 2025 with an open beta version scheduled for August 9-10. It seems that everything is nicely setting towards Battlefield’s return and The initial impressions were only positiveat least.

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