Battlefield 6 debuted, and electronic art provides the first huge view of the extensive first -person shooting, including practical with a common common mode for many players. I involved the enemy in four of the nine maps of Battlefield 6, including the launch that led us through a number of battles: from war -filled war, to smaller battles nearby.
The franchise returns to its roots from Battlefield 6, serving as a kind of spiritual successor to Battlefield 3 and Battlefield 4. It uses contemporary environment 2027 and, like the games from which they inspire, sees the return of character classes to the series – but with recent phrases on venerable formulas.
Battlefield 6 goes to PS5 on October 10, but you don’t have to wait so long – in August, beta weekends are also open, so you can try the recent playings of the game yourself.
Here is everything from my shoes on Earth in Battlefield 6.
Character classes
Battlefield 6 restores the class system that players know and love, but with corrections that allow you to continue to choose the specialty. The recent training system is the Battlefield 6 approach in Podklas, expanding the Battlefield 3 specialization and the modernization of Field Battlefield 4.
Classes also receive buffs when you “equalize” through the match, supporting colleagues from the team, defeating opponents and playing the goals, which further strengthen things that make them special. After all, they can charge a special skill specific to their training.
Assault -Running and gun has an assault rifle and stimuli, and thanks to the training of the frontliner he gains faster health regeneration, more stimulants and greater accuracy when moving.
Recon -Most known for long -range shots and detecting enemy movement. Sniper training means enemies seen in your field faster and longer, and sniper shots stop the treatment of the enemy. Meanwhile, arrows in the head drop enemies with one round, without the possibility of reviving by a teammate.
Engineer – The only class that can fix vehicles can be a real threat to them, as well as for another infantry. Anti -carrier training allows you to destroy vehicles with additional rockets, which also reduce their repair effectiveness.
Support – The classic defense class is a bit more than a lifebonding machine in Battlefield 6. Specializing in featherlight machine guns, you can also put a momentary shield and drop ammunition for your teammates. The doctor’s combat training also allows for the health of allies and regenerates health during the revival of team members.
Closed and open weapon – Classes receive a characteristic weapon and specific gadgets, but whether the weapon is open or closed depends on the playback in which you play. On closed playback lists, you can only operate a specific weapon with some classes. But on open playback lists, you can exchange for everything that works for you.
Tactical destruction
The destruction of the maps is one of the Battlefield defining functions, but in Battlefield 6 the destruction of map fragments is part of your strategy and weapons for operate against the enemy.
Pose – Thin obstacles, such as doors or windows, can be broken or broken to open the fire line. You can also level the walls with grenades or a handy hammer.
Emphasis on “tactical” – Thomas Andersson, artistic director of the Battlefield franchise, explained that the destruction in Battlefield 6 is to be somewhat predictable so that you can operate it in fire fighting. Destroying the floor under opponents or bringing the building on their heads is real strategies that are satisfying.
Bring down the house – Standing in a building that goes around you, it is shockingly deafening and intense, but I could not look away from the stunning devastation of Battlefield 6. The best part is to find a cover in ruins to continue the fight when the map changes around you.
Kinesthetic fight
Battlefield 6 makes Firenghs more vigorous and adaptive by adding a kinesthetic combat system.
Work and slim -Take to any corner in Battlefield 6, and you will receive a contextual prompt that allows you to stop the R1 to lean and shoot, and bend into the cover when you let go, providing recent tactical options in close commitment.
Nobody left – The revival is not only a matter of holding a square button and hope that nobody is shooting you. Now you can pull a fallen friend from a team from the fire line during their revival. As a devoted medical fan, the opportunity to get a friend from danger also saved my own life several times.
Go through the ride – Vehicles never have enough places, but you can catch tanks or truck outside to get caught on a ride and stay in the team.
Fight the jet – Battlefield developers said that many players know do not really know how to compensate for the recoil of most pistols, but this is a skill that can get fights. Kinesthetic combat telegraphs information about rejection by tilting the gun in the direction in which it moves while shooting, so you can learn to store your arrows for the target – probably without realizing that the game teaches you.
Maps
The four maps I fought through gave the sense of Battlefield 6 scale, as well as the intensity of its smaller places. More massive Battlefield 6 maps include locations in them called combat zones, which are smaller, carefully designed areas of commitment, which can also function as maps for various game modes.
Peak liberation -A huge battlefield in the mountains, which is ideal for all kinds of vehicles and perfect for snipers, especially when you start leveling buildings to create recent, complex positions.
The siege of Cairo – A dense city where the fights are fierce and the buildings are constantly exposed to rubble. The siege of Cairo is huge enough for tanks and vehicles, but also packs a combat zone in which you need to check the bends and continue traffic.
State of the Empire -This map only infantry takes the fight to the streets of Brooklyn, pushing teams to open streets and tight streets. The shotgun is perfect for tight interiors, but make sure you check the floors above yourself.
Iberian offensive – Gibraltar is home for some winding streets and peculiar stores that make complex progress progress through tight paths, but with lots of walls to break up to reveal the enemy.
Modes
The modes I played in were divided into classic Battlefield Total Warfare modes and two modes designed for smaller maps.
Squad Deathmatch -The teams compete in a low circuit on smaller maps, in this revival of the Battlefield mode: Bad Company 2. Work together, balancing classes and remain in continuous communication are necessary.
Domination -Piechota battle for three control points, creating a series of fire fights in close quarters.
Conquest -In the iconic war mode, Battlefield finds two teams fighting for checkpoints on the map, with huge armies and all available vehicles. Things can become messy and overwhelming, but remember: play the goal.
Breach -Tokers are trying to move through huge Battlefield 6 maps in this war mode, dominating the IT sector by sector, while the defenders do everything in their power to stop them.
Thanks to Battlefield 6, Battlefield Studios and EA they revitalize one of the best elements of the series, while raising devastation to levels he has never reached before. You didn’t really play Battlefield until you saw the tank shell of the building when you stand in it.
But you can experience it all for yourself and soon. You can join the open version of Bettlefield 6 on two weekends this month: August 9-10 and August 14-17. The full game begins on October 10.