PUBG: Blindspot It’s a cheeky diminutive one PUBG: Battlegrounds Spin -Ff, which is currently in development and could be played on the exhibition floor in Ign Live. This is a 5v5 tactical shooter, which has a classic DeathMatch team mode – one we depend on in the chaos of the game hall – and the demolition mode in which the teams operate traps and obstacles to outsource the enemy. This was compared with the top -down siege of Rainbow and for a reason: raise the murders that you will have to operate the brain, as well as the finger of the trigger.
1. Think “peekaboo with balls”
Forget about the entire FPS muscle memory, it is a top -down strategic PVP game in which cunning is as essential as reaction times. You throw yourself on a map full of turns, windows, doors – basically everything you can come up with to make your vision line a key part of the game – and you have to hunt opponents before they fall on the back. You can see the whole map, but you will see enemies only when they are in your vision or your team members in your cone, which sounds plain until someone throws you out the window when you focus on the door at the end of the corridor.
2. The demolition mode is on the road
Although we could not play the demolition mode, it sounds like a step of complexity from DeathMatch 5V5, increasing the need for planning and teamwork. The production director of Seungmyeong Yang explained more on this topic in Ign Live. “The demolition mode can be widely found in other games, such as a counterattack or value,” he said. “In this demolition mode there is an attacking team and a team of defense, and the defense team basically tries to block the attacking team from the entrance, and the attacking team is trying to violate the building. It was really nice to see how players react, it seems that they really like playing!” The demolition mode is the inspiration for these Rainbow Six Siege comparisons, although from a completely fresh top -up perspective.
3. Start hot -up WASD
The keyboard and mouse control elements resemble a configuration of a double and double steika shooter and will take your brain to catch up. You control the movement with the lend a hand of WASD and the mouse cone, while for the purpose and shooting of the weapon that you hold the appropriate mouse button. However, this will tardy down your movement, so it is always a balance between rapid movement to avoid detecting the enemy and the choice when to make your shots. After mastering that you can focus on a more right, using a mouse wheel and a keyboard for head shots, body shots or aiming at any humbled enemies.
4. Choosing a character is the key
Like every team game you have in a five -person killing team, it will matter. The construction I played in had 10 characters to choose from, each with a pleasantly clear appearance and equipment, so that everything was engaging. I am not exactly a subtle employee, so I bowed to people with a weapon who could cause close and personal slaughter, like bearded cowboy collision, which packs the Winchester 1300 shotgun and booby trap; Or a kayak that has a semi -home -made combat shotgun O12 and a distant sticky bomb. Support players can choose Fanatic with their P90 and First Aid Kid or Sniper Buddy with scanning drones. Some you can play only because of their character designs – I am usually not for toxic gas grenades, but developing has a kind of dystopian climate of Harley Quinn, which is complex to resist.
5. You can play in August
There is no official release date of the full game, but the beta version is planned for August. Keep an eye on the game Official Steam website for update.
Rachel Weber is the senior editorial director of games in IGN and the older millennium. He has been a professional nerd since 2006, when she began her official PlayStation magazine in Great Britain and has been working for Gamesindustry.biz, Rolling Stone and Gamesradar since then. He loves horror, horror movies, horror movies and French bulldogs. These additional wrinkles on her face are thanks for the blind in time and staying too delayed, ending each quest in RPGs such as Fallout and Witcher 3.