Although Sony has increased PC ports of many of its first page games, the so -called “tent” titles will not be thrown onto the platform, Sony announced. After the “deliberate” and “measured” strategy, Sony wants to protect his most significant games, which he considers to be “presentations” of PS5 power.
According to GameSpotHermen Hulst, general director of PlayStation Studios, recently spoke at a business meeting, providing comments on the future of PlayStation and their potential computer ports.
He noticed how the “value” of PlayStation must be protected, and this means maintaining some exclusive games on the platform, especially those that the company considers one of its selection of the titles of “tent”, which act as “presentations” of the hardware capabilities of PS5.
“It is important to realize that we really treat, that our franchises from the console have reached new recipients and that we are taking a very measured, very deliberate approach,” said Hulst, adding that the additional mind is paid to tent games listed above, which are “such a differentiation point” for PlayStation.
The key sentence he used during a conversation means that some games may never see the lights of other platforms, because they can be considered too crucial to make the PlayStation ecosystem. Hulst said that the company is considering “If and how“They run games, emphasizing that decisions can be made to directly reject the transfer of the title, which is considered a gigantic platform seller.
Games like Tsushima’s ghostIN God of warAnd others may be subject to this categorization of “single tent players” and it is clear that Sony has devoted their sweet time to deciding whether and when they are to be moved. Both Ghost and first Gow The game took four years to travel, while such as like Demon souls AND Bloodborne They are not in sight.
The latter is also one of the most required ports in the history of Sony Exclusivives, and players provide for every game and similar event related to Sony, praying that the company will finally deliver and move the classic game from the software to the wonderful Kingdom of Gaben.
This is a clear contrast with the Microsoft thinking line, which recently began to emphasize multi -platform availability, to the extent that the company brings its largest flagship franchise to Sony consoles.
We hope that something changes in Sony thinking, which will start to get more and more games on many platforms.
Whether a huge Microsoft experiment pays off can affect Sony’s decisions, so your fingers crossed it turns out that this is a profitable undertaking, because the opposite can mean the end of multiplatform dreams.
