Chronicles: medieval is to take you from the Middle Ages zero to the hero

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The Medieval first -year student from the completely fresh RAW Power Games programmer announced at the Summer Games Fest, Chronicles: Medieval. Although this is their first title as a studio, the team consists of a heritage of games such as Hogwarts Legacy, Hitman, Assassin’s Creed Odyssey and many others. The debut trailer today gives a petite taste of what Chronicles is going on: Medieval, but we were able to take part in a special presentation to continue to immerse ourselves in the ambitious title of Raw Power Games.

Players, established in 1313 AD Europe, accept the role of a created character with a petite or no social influence on the world around them. From the very beginning it is the player’s goal to take this character, perhaps only a modest craftsman from the village without a name, from rags to wealth to ultimately the most influential and powerful person of age. While the craftsman may start with modest beginnings, nothing has stopped them from one day gathering the sword and becoming a mercenary, turning to the banditic life for the economic redistribution of the five-Palcian variety, or joining the king’s army to look for glory on the battlefield.

When the player climbs social ranks through distinctions and victory in the tournament and ultimately reaches the position of the leader, the game deals with them to enhance their sphere of influence on as many land as possible. While the Empire can be made at the end of the sword, this is not the only way to get control over most Europe. Engaging diplomacy, building trade routes and forging alliances can assist create a bloodless bridge to other nations. In the case of players who feel a bit malicious, but have no appetite for war, trick and espionage are also on the table. Chronicles: Medieval lies in the player’s permission to decide how he will build his legend and watch the world reacts to his actions.

In the case of players who feel a bit malicious, but have no appetite for war, trick and espionage are also on the table.

During the campaign, the restricted simulation technology from time to time throws the key to the best plans of players, raising unexpected. Hunger, plagues and other types of natural disasters will burn through Europe and can become a mutual enemy for the player and allied countries, or the possibility of obtaining more land. Is there a better way to win a war than a blow when your opponent is the weakest?

Of course, this does not mean that war is always a bad option. Raw Power Games wants to simulate immense battles because of, allowing players to prepare, command and fight next to the army in giant conflicts. The developer describes these clashes as a pillar of the medieval equivalent of a story story and strives for their equal historical and convincing parts. While the campaign is one -man, players who want a friend to join them in brutal battles in a knight’s low circuit can do so in a cooperative mode consisting of non -standard battles.

The main goal of Chronicles: Medieval is the ease of modifying the game. The Clemens Koch manager insists that fashion is not only supported, but he is part of the Raw Power Games DNA. “STO Thomas the Tank strong vs. One master?” Koch Pontificates. “This is only feasible by fashion.”

Raw Power Games strives to publish early access to Chronicles: Medieval in 2026 on PC, hoping to build a game with the community. While in the meantime many things can happen, current plans are to remain early access for about 12 months, before they officially spend and then thinking about such things as issuing consoles. Raw Power Games does not quite consider it a game as a service, because it is a premium title that aims to fully employ time in early access.

They just sent E -Mail to Tom Hardy and asked if he would like to express the trailer.

And by the way, for curious how the Dark Knight rises and the inceptor actor Tom Hardy, talked about the trailer, the answer is slightly simpler than one would expect: they sent him e -mail and asked. After Raw Power Games showed Hardy trailer, identifying him as an ideal voice to present the game, Hardy loved her and agreed to borrow his shades of Dulceta for the narrative.

If Chronicles: Medieval makes all their promises well, players should have a fantastic time to study every narrative corner and tap, rising to the top of the socio -economic landscape in Europe of the 14th century. Regardless of whether it is about aggression, defense or diplomacy, the emperor’s crown is waiting for players ready to face the world in this ambitious title.

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