Almost 4 years after early access, the creators of Timberborn say that it will take it as much time as we need “

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Perhaps you heard about TimberbornThe builder of the city on the subject of Beaver, which was launched in early access in September 2021, is because it is already sold over 1 million copies and has a base of fans dedicated to a healthy, multi -faceted game. Despite the success, the mechanism of developers programmers did not announce plans to release version 1.0 almost four years after launching the audience.

I logged in (sorry) for a few hours Timberborn Until now, but you can safely say that I am enchanted by charming beaver citizens and their innate performance and performance. As communication manager Michał Amieanczyk about Polygon about a video conversation, the behavior of the genre is naturally suitable for the term of game with a sandpit – beavers build, prepare for winter, live with each other in the commune, grind teeth to sharpen them. In updating on May 7, 8, the mechanism added construction options to the repertoire, such as farms and fire pits with transport options at long distances: Ziplines and “Tubeways”.

“Especially after updating 6 and update 7, the number of people telling us that they think the game is ready at 1.0 – it is rapidly increased,” said Amilanczyk. “But to be sincere, we’ll take as much time as we need to make the game worth the 1.0 label.”

I said Amielancczyk and game designer Adrian Boriek that the game was complete for me. He is a city builder as complex as any other, and is full of crazy functions developed by a team of developers and devoted fans who spend time Timberborn“Reddit server and discord.

“This is a formula that allows us to test some of the ideas with the community and iterate the reactions that will have to” – said Boriek. “Because sometimes people use tools that we give them in a way that will surprise us even us, and we just become an even stronger part of this function.”

In this sense, Bociek and Team apply early access like a tool and mutually beneficial. They have more time and bandwidth to work on improving the game, and players receive more functions that they like or want.

“It’s not like we are still in a state of early access, because we are not able to make a game possible,” said Amielancyk. “There is only our desire to be as possible and to ensure that the assessment of” usually positive “you mentioned remains there when the game succumbs to 1.0”.

I asked the Amielancczyk if the team planned to go further TimberbornFull premiere when this happens. He told me it was too early to talk about it.

Timberborn He is our first and only game at the moment and this is probably one of the reasons why we are so cautious, “he said.” We will not be ready for 1.0 in a real sense. He will feel mysterious for us, until it finally happens. “

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