Neva begins with a painful note, and the juvenile sword and her married wolf puppy suffers from the destructive loss of a loved one. The grief catalyzes the blooming partnership between the couple, stimulating them in his mission to save the dying world from the same fate. Observing how they are approaching through the four turbulent seasons is an emotional feast, a relationship that anchors this unique platformer of the action.
Like the previous game of the developer Nomada Studio, Gris, Neva Incredible Art Direction is a visual delight. The adventure is not only beautifully illustrated, with bold colors and the art of the line, providing models with a clear appearance, but fantastically glossy animation means that the journey looks even better in motion. I can’t decide if Neva would be more at home at an independent film festival or on television, gaining recognition as a series of cartoon à la cartoon Samurai Jack. Live, colorful forests make the entering black masmed mashed creature feel even more annoying and risky. But even this plague is beautifully depicted, and the infected corpse grow gray flowers to create a haunting but appealing view. Star soundtrack attracts the heart just like influence on company, parenting, death and revival.
https://www.youtube.com/watch?v=6twolc-t2y
In four chapters of the game I loved Neva (Wolf) and Alba (Woman) through their petite but effective interactions. Simply calling the name Nevy, the only spoke dialogue of the game, he resonates when he is intertwined with contextual nuances, such as anxiety, when Neva is risky, stern, when she behaves badly or pride when she is doing well. Petting Neva strengthens this attachment; I love to spend a satisfying rubbing after a good fight or hugging her when he is afraid.
These interactions work because Neva behaves like a real dog, whose behavior evolves and matures over time. As a puppy, Neva often stops playing with random flowers or pursuit of leaves floating in the wind, while being enemies. As Neva ages – and much, much greater – her behavior becomes more confident, her body language is more dignified, and she is more concentrated and aggressive in the face of threats. This growth effectively sells the passage of time, and one of the strengths of the game is I feel like a proud parent who managed to bring up capable creation in an increasingly hostile world.
As for the game, it is satisfying to look at how Neva becomes less a child to care for care and more partner in the battle. In his teenage period, he often engages the non -fat enemies, sometimes before reaching them, making her helpful, though impulsive, a teammate. Neva even throws some enemies, giving me a free window to finish it. Neva gradually gains recent abilities performed on the command, adding another strategic layer to fight, while narratively presenting its growing discipline and synergy from Alba. Aiming and shooting Neva like a furry bullet for distant purposes is equal to cold and absurd parts, and it can even be mounted when it is gigantic enough.
Alba crosses enemies with three strokes with one button, creating a basic but satisfying dance and avoidance dance in combination with the agile Dodge throw. Cancer of subsequent strikes without damage is complemented by health, a satisfying system that rewards good results. Will remain in the game and it matters in the fighting, because the game is more than a nice face; Neva can be surprisingly challenging. Combat meetings often burn several enemies to encourage thoughtful utilize of assists -based assists, while you are constantly hitting the enemies with a sword. Battles with bosses require remembering subtle enemies and making a fraction of a second that avoids my mind during low holes. I died more often than I expected during these major duels, but it was always my fault and I liked the demanding pace after long search segments.
The elegant presentation and fight Neva extends to a pleasant platform -like puzzle. Most puzzles include activating mysterious nodes by moving floating, constantly changing platforms and other obstacles. The platform means that it largely uses air skills, double Alba jumpers, and although less complex than a fight, it still offers a sufficient number of bite to remain addictive. Hidden flowers are a nice little motivation to discover a beaten path, not to mention another excuse to heat up in a wonderful scenery.
The Immaculate Presentation of Neva, a pleasant action and narrative movement, support her among the best India in 2024. Despite the praise of thrilling film sequences and stunning visualizations, the best moments of Neva are often the smallest: watching how the slowed Alba calls her furry friend after a brutal struggle to divide his tender and graceful hug.
This 2025 review reflects our thoughts on the current state of the game in the publication. Therefore, updates after taking into account were included in the final result.