Ex-lamstation exec says NIer: The automata revived the Japanese game industry

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NIR: Automata paid a lot of attention to the series and its creators, but it could also have some greater consequences for the industry. In a up-to-date interview, the former director of PlayStation Shuhei Yoshida said that he thinks NieR: Automat “revived” the Japanese game industry.

In an interview with Avwatch (As translated Genki_jpn), Yoshida said that the Japanese game industry fought after the prosecution of foreign trends in the PlayStation 3 era. He said that he thought that the director of Yoko Taro had made NieR: an automat without thinking whether he would sell abroad.

“From there it became clear that Japanese artists did” Japanese things “and these things were selling abroad,” said Yoshida. “Everyone was aware of NieR.”

“It was only a matter of saying” it is good to do “, but” we have to do it “,” Yoshida continued. “So the direction of Japanese artists has become” let’s imitate foreign countries “if we create things with our own culture and that we understand, they will understand it abroad.”

“I think that the Japanese game industry has been so revived after NIR so much that I would say that it was before NieR and PO NIR,” said Yoshida. “Simply put, I think NieR: Automata was a title that caused people to realize that” let’s do something Japanese. “

NIR: Automata was, according to all accounts, a success for the Publisher Square Enix and the creative team standing behind the game, including Yoko Taro. Anima adaptation and an avalanche of a camera for the popular hero 2b, in everything, from autumn to Soulcalibur, have been born.

The future of the series seems a bit unclear, in this letter. While the Mobile Niepr game: Reincarnation could be NieR 3 fans, which they were waiting for, was also closed in April last year. The creative team also worked on a handful of other projects, such as the RPG voice based on the cards, but NieR fans are still waiting for the next premium game.

Regardless of this, Yoshida saw the sliding of the tides from NIR: Automata. Given how popular the game is today, I am willing to agree. We hope that we will soon see more from NieR, but now, because we are about eight years from its original release date in 2017, this is a nice recognition of the slope of Automat.

Eric is an independent IGN writer.

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