All characters are not created in any game, and the balance is rarely as good as we want. Playable characters in Orcs must die! Deathtrap They are no exception to this rule.
At the beginning he has six characters and easily unlock the seventh character. It is technically a spoiler, although it can be the least surprising. Consider yourself warned now.
We authorize them from the best to the worst, although remember that it is very subjective. We take into account many factors, such as Solo vs. groups. Traps and updates with which each form contains can also cause that it shines less or less than others in specific situations.
Harlow – The worst thing you can say about Harlow is that her gust of wind is not very good. This does not cause injuries, although a sturdy wind shot can force enemies on shelves or back through traps. Her secondary attack, nice lights, puts off the injury zone for some time.
In combination with the original error, Brunderbuss is distinguished by damage. And this doesn’t even count her helper, Henry. The furry diminutive dragon passively shoots at nearby enemies. It also has a neat side effect of warning about enemies outside the camera.
Henry’s feast time is her ability to overlap and causes a little guy to go for a while and burns enemies in a given area. Its barrel traps can be one exploit on a wave, but they are also incredibly powerful.
Maximilian -The corrigable war magician with hunting on the Ork can be unlocked by finding five pieces of mirror floating around the home base. When you do this, you have a very sturdy war magician at your disposal.
He is great alone or in a group with solid damage and skills. If you played in one of the previous ones Orcs must die! Games, his set will feel familiar. His main weapon is the crossbow, which spreads in a wider arch during multiple shooting. You can maintain a constant pace of right shots or discharge when the enemies are approaching.
His secondary deafening enemies, above -spam struck great injuries, and his on Bladestaff can quickly perform enormous enemies. It also has a double jump, which is great for rapid navigation. His warm trap on flip is fine that he helps allies in reaching the height, but besides, it does not apply much.
Wren – At the beginning it may not be a cup of tea, but if you devote time to the micro -skills, it can postpone a lot of damage. Her wand has high shots, which are extremely right.
It can exploit the crystal time trap to shorten the overloading time of neighboring traps, as well as a blast of a trap, which immediately triggers all traps in the effect of the effect. Her special ability to a bullet is particularly useful because they deal great damage to enemies who will approach her too close. It’s great to deal with Gnolls.
Its excellent reloading is a unique mechanic straight with Gears of War. Time button press during reloading to get additional ammunition to the next “clip”. All these skills are strengthened by her existence, mirror images. Wren clones come out to copy their movements, taking particularly destructive amounts of damage when used.
But – The advantage of Vaana is that he is a solid figure in solo. His existence, trap and passive feature assist protect the gap. This is especially useful when you can’t always send a team member to guard him during very stressful scenarios.
Its load beam can cause you to be sensitive, but causes a lot of injuries to hostile enemies. His crossbow is a solid weapon, and his gap ball can boost damage to nearby traps. He is not incredibly powerful, but his ability to protect the gap is second to none.
Kalos – To make it clear, Kalos is a great figure. It is completely compact -based when you sway with a massive hammer to split enemies. However, there is nothing to respond to distance threats. You can fight in the game Solo, but he shines as a second or third character in the group.
He can put a stone of calls to extend the enemies into a comfortably shattered pile. Its survival is crazy about the passive ability of its nature. He effectively gives him a second health belt, which in time loads like shields Mass effect. His overdrive rage can assist the whole team, which is another reason why he is better to play in groups.
Healing berries are useful for anyone who needs health quickly, especially if you have been cursed to a round without treatment. His slam jump is incredibly comical, but he takes a long time to get his picky nature.

Duster – Like Kalos, he is a character who works better in a group game. Basically, he is a sniper that you may not guess the key staff from his weapon. Right clicks to enlarge, increasing the damage and reducing the spread of its original attack. His feature of the number of head gives him a multiplier of injuries for every successful head shot in stock.
Damage can accumulate quickly. However, all this single goal, distance can cause you to jump to groups that you do not pay attention to. Hence his improved role as a secondary team member. His trap for gravitational elevators is not particularly useful, but his gravitational explosion throws bombs that raise enemies for a compact time.
His ability to come on is scanning feeble points. Debuff for enemies allows him, thanks to which head shots are particularly sturdy.
Sophie – Chronically misanthropic Sophie is a comical figure, but he has several unfortunate flaws. She is great in a team with someone like Kalos who can disperse enemies. He is another figure focused on close -cuts with quickly rinsed daggers.
Right -clicking allows her to throw a knife at the enemy. Her shadow form turns her into a shadow, which is thrown around the screen, not taking injuries for a compact period. When he leaves this form, he damages all the enemies he flows. This is a great escape tactic, as well as offensive movement. To compensate for its lack of health and the general need to be within close combat, he has a lot of health on critical attacks.
Her passive gives her health whenever she lands on criticism, and her vampire jaw traps is used to the enemy. Rend causes all damage caused to the target. Her greatest assist is her existence, Bartholomew. He is a powerful, mean warrior of the skeleton who will fight her until his health is exhausted.
