The Josef Fares Games have been taking a sturdy place in my heart for years. I haven’t finished mine Brethren gameplay, but I liked it very much Exit And I watched some friends play It requires two. These games are already starred, but Divided fiction He is an absolute masterpiece.
I went Divided fiction With great expectations, knowing that I liked previous Fares and Hazelight games. I did not expect a game that raises the bar, what a multi -person cooperation game may look like. What began as curiosity and soft excitement turned into one of the most memorable and pleasant nights in games I have ever had with my for many years my best friend who shared similar sentiment.
Divided fiction He continues the story of two aspiring writers, Mio and Zoe. One is the author of science fiction, which is reserved and practical, and the other is champagne, a companion girl who concerns mystical fantasy stories. When they both realize the passions of obtaining the first publishing agreement, instead caught up in the seemingly inevitable simulation, which steals their ideas. When they both accidentally hit the same simulation, it depends on them whether they traverse their own ideas, operate their similarities and differences in favor and free themselves from this trap.
Divided fiction It is also a purely cooperation game. Similarly Exit AND It requires twoYou play next to a different person, with the point of view of each player shown on the display of the divided screen. It is a formula that, although not novel, is professionally implemented by a team in Hazelight. Their previous titles have already used this presentation in their favor in a satisfactory way Divided fiction Making it even more captivating, especially when you enter the second half of the game.
Each level in Divided fiction I feel like his own game. On one level you play as a cyber-ninja wielding nippy swords and whips. Then you are solving a puzzle thrown into the center of the magic forest. While each level matches science fiction and fantasy motifs, they all have unique features to stand out. Both the main and side stories were never desiccated or repetitive, even when we approached the end and experienced most of it Divided fiction offered. If the situation has improved, we followed, and it was many times when we giggled with some of these ideas for history.
Speaking of ideas for history, Divided fiction introduces compelling dynamics to his plot. Each level comes directly from my own ideas Mio and Zoe. They themselves wrote each of these stories for different periods of their lives, and you gradually learn more about their personalities and personal traumas as progressed. They are some special and sometimes hilarious meetings, because one character is familiar with the story and its conflict, while the other is completely unaware. In addition, you see real building friendship and connection, which, taking into account their circumstances, seemed natural.
This does not even mention side stories that were as impressive as the main levels. Side stories are completely optional goals that you can achieve to experience, well, more what Divided fiction Is. They were easily some of my favorite levels in the whole game, both because they introduced several known elements of the game, and, more importantly, I laughed at almost every story.
Although the number of current stories made sense, I still felt that I wanted more. Even if you are the type of person who accelerates the main story and does not care about the side content, these are levels that you do not want to miss if you like it Divided fiction History and gameplay. Even if you don’t love this story, but you just want a quick giggle, there is a good chance that you will find something you make you laugh, considering how several of them are.

And then there was the ending. I will avoid spoiling what happens, but oh, boy, he left my friend and I with admiration. We asked each other how Hazelight even managed to do it and to this day they felt that this is one of the most impressive endings we’ve ever seen. I saw many great (and terrible) conclusions from history in my life and very few felt more satisfying than that. I have already loved Divided fiction Exactly before this point, but it strengthened its place in my heart as a pleasant and unforgettable experience, which is tough to cross, as well as a game that completely transforms the species of adventure of cooperation for the better.
Even now, when I write this review, I have no idea how the tariff and the Hazelight band came up with some of these ideas. Some are your standard mix of medieval adventures and epic intergalactic robot battles, while others are very unusual. I wondered several times who had creativity to design these ideas and I was a bit impressed that they managed to connect them with science fiction and fantasy motifs. They are almost similar to sleep and I mean it in the best possible way.
Divided fiction It is also a attractive game. Although the competition with breathtaking shows of realism and charming art styles in contemporary games is tough, it still has a lot of moments worthy of screenshots, in which my friend and I stared at the scenery in admiration. One sec Divided fiction He has a basic style to which he holds, he is not afraid to go beyond the box and experiment. These moments are much more widespread in their side stories, but even the main story has some changes in the style of art that were both surprising and fun.

Having said that, I had some handles with several manician gameplay mechanics. Although most of the game played great and quite smoothly, others were a bit tough to control, even when playing with the controller. First of all, I noticed these tough mechanics at several science fiction levels, which sometimes caused some frustration towards my friend, as well as me, fortunately we did not notice any errors or problems that significantly hindered our gameplay; At most, brief irritations were bypassed with some attempts and error.
Divided fiction I feel like the culmination of what Josef Fares and Hazelight Studios learned Brethren AND Exit. Both were solid games and It requires two Success was our first look at what he really was capable of. Divided fiction That’s all I could ask about the cooperating game and more, thanks to which he is another solid chapter for the game. I regret that I can’t go to every level and its complexities, because for a moment I could easily wander in many amazing moments. This is one of those games that develops at surprising at every corner, and the hearing of my friend’s reaction was just as satisfying as my experience.