Skyblivion Devs reveals the last region that they had to build in the great model remake

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Developers standing behind Skyblivion, a huge fashion project, which processes older jumpers IV in Skyrim, now revealed that they have finished the landscape in each region of their maps Cyrodiil.

There is still something to do before the mod can hit the current window of the 2025 release, but it seems that this is a fairly enormous milestone in reaching it.

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“After the end of Basin and the Niben Valley, the entire Cyrodiil landscape had at least the first pass”, the team announced in the tweet “Next up: Map processing in advance to bring them to higher standards.”

This happens after Modders Skyblivion revealed in his film an update last month that “they are finalizing the world map, and only the Nibenay region on the eastern border of Cyrodiil to the left.” So you can check it.

Based on what Modders said so far, in addition to the additional mapping works described in the tweet, the chances that there will still be many things, such as navmeshing for various areas to finalize. Otherwise, the mod can issue an NPCS environment would have difficulty moving to a broken degree, and not just getting stuck in a strange tree trunk from time to time, as is possible in vanilla Skyrim or Oblivion.

In addition, the team also revealed last month that they are still busy with a lot of interiors and “prioritize the locations of tasks that require more time and concepts compared to general interiors.” Six tasks have not started at this point.

Moddry Skyblivion is still looking for fresh volunteers with appropriate skills that will lend a hand in the project, and you can head here In case of interest.

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