Do you want to play a platform for evil ninja named Joe Musashi? Strets of Rage 4 Developer Lizardcube enlivens the very popular Shinobi series this year, as Sega announces in the recent state of Sony. The eminent Ninja series will return this year, August 29.
The 2D platformer of Shinobi: Art of Vengeance will focus on speed and precision, using a sword, throwing dags, magical ninja plays and Ninja strategy to remove enemies as quickly and effectively as possible. He will focus on “unlimited combinations” adapted by unlocking magic amulets and using Ninja tools to discover novel paths.
“Every weapon is a tool, each tool is part of the whole. This is the mastery of Shinobi, “says the trailer’s voice.
The great draw of many of us in addition to the game will probably be really, a really nice style of art. The Lizardcube developer chooses a lovely hand -drawn appearance, which quite sparingly uses digital effects and molecules, so that every movement and attack seem very characteristic. In the trailer and screenshots itself, you can say that the effects such as fire balls and explosions have characteristic, well -defined edges that you associate with hand -animated style.
As for history? Well, I expect it to be absurd and exaggerated, because I see the environments that look like Japan from the feudic era and the environment, which are clearly a cyberpunk city filled with bioengine and monsters. All this except a guy named Joe Musashi, who definitely makes the magic of Ninja and holds a sword with a demon. There should be wild ride.
You can find shinobi: art revenge on parish or on The official website of Sega Shinobi: Art of Vengeance.
This is a part of SEGA’s greater effort to revive many of their series, and it is hell: the Shinobi series had 11 games in 1987–2003, 3DS entry in 2011 and nothing since then. The most eminent for many people is the infamously hard PS2 Shinobi-Gra game in 3D Hack-And-Slash, in which each level had to be completed without control points. This is one of the games from that era, which is at least anecdotically responsible for many broken controllers.