I need to know
What is this? RPG set during a tournament travel at the beginning of 2000
Expect to pay: $ 17.99/£ 15.00
Developer: Ycjy Games
Publisher: Ycjy Games
Proven: Intel i7 9700K, RTX 4070 TI, 16 GB RAM
Multiplayer? NO
Steam deck: Playable
To combine: Couple
I grew up in the city almost without public transport, so for most of my childhood I walked, rode a skateboard and rode a bike, but freedom – freedom – she gained only as a teenager when I got my first car. It was hands from my grandfather, so it was not sporty or frigid, but it was the only real escape from breaking the school, pressure (real or imagined) parents and growing panic, what adulthood, which meant work, the army or more damn school, waited under End of summer.
Driving continue this turn -based RPG, which perfectly reflects the freedom and possibilities of being juvenile and having a whipped venerable car, enough money to fill him with gas and snacks, and only the most vague destinations. Just like in real life, road trips in riding feel like a carefree journey in the summer, in which you blow up melodies, eat junk food and watch your troubles shrink in the rearview mirror – until there is a blink of engine delicate, the tank is almost empty and You realize that there is something strange in this hitchhiking you have chosen.
MAP MAD
The game begins with an ideal excuse for the trip: an venerable friend who lives through the whole map, invited you to a music festival. With three months of summer stretching in front of you, take a few stocks from home, open the map to choose the route and start riding. Your car is your supply: store useful things in the storage compartment, additional supplies in the trunk, and ultimately people (or maybe an occasional dog) in empty seats.
While traveling between any two map locations in the lead, you encounter a handful of obstacles, called road events, which you sluggish down: puddles and holes, traffic jams and motorcycle gangs, and situations that at some point encountered every driver “unclear stripes” or a mistake that flew in the window And he can’t find a way out. These traffic events are a version of turn -based fighting, because each round threatens to damage four different attributes: gasoline, cash, car durability and energy level. To distract them, you need to match the threats with pips on skill cards or objects in the storage.
It is a basic combat system that is uncomplicated to understand within a few attempts, and although it never really becomes more sophisticated, it requires a lot of preparation for survival. Most of the skill cards have only a few uses before they have to be supplemented by sleeping in the city, and gloves (such as adhesive tape, which protects durability, and cigarettes that prevents energy loss) have confined applications before you need it before you need it before you are You need to buy more at gas stations and multi -branch stores.
If the event exhausts you enough, emptying the gas or the sum of the engine, this does not mean the end of the run. You can call the tug (if you have cash) to take you to the previous city, or spend energy to the nearest gas station or in the most tragic circumstances, do unthinkable: Call your parents and tell them you need facilitate. I had to do it in one of my runs, which restored this shame (much more than once) in real life. Fortunately, driving by saving you a real lecture from dad.
Do you need an elevator?
And then there are hitchhiking. When you cross the map, you will meet with Solo travelers who perform their own path through the world: punk rocker with a dog (who takes an additional place), a juvenile woman in a wedding dress who left the groom at the altar, and burning that lost his job and is alienated From a wife, a mechanic who will delicate up all your cigarettes. None of them have names, only labels that you can exploit to describe a stranger: kid, songwriter, punk. I assume that they consider me a “driver”.
At the beginning, hitchhiking feel that they are only a tool for employing at road events, because each of them introduces a unique skill card on the dashboard, but when you travel together, each of them slowly reveals more about themselves and their travels through swift fragments of a text conversation. Keep them long enough with them, and they will unlock modern skills and eventually reveal your own task that you can chase. Punk wants to go to the club in a distant city, so can you drop him there? The bride wants to free herself and have fun: do you have a weed? More importantly, because they begin to feel like friends, at least those fleeting friends you met out of necessity when you were juvenile and discovered the world.
The developer of Ycjy Games performs an impressive work consisting in developing characters that technically are only pixel square portraits that you close in places of wrestling. With a minimal text, their stories and personality pass, and at the end of the journey it is clear that we are all put into this car for the same reason: because we are all a bit damaged, a bit without a purpose, a bit drifting.
I was really gloomy when some of my passengers get out of the car, when I completed their tasks, and not only because it meant the loss of additional skills I relied on. (Except for one of them: I was glad that I got rid of the child I gathered because they had to stop using the bathroom.)
You keep going, it completely has a kickass soundtrack
These characters also present a crime that is a entertaining amount in the lead. I even gathered a guy in an orange prison overalls who didn’t really convince me that he was innocent. I even liked him, although he is burdensome (no one will sit next to him), and his initial skill is the one for which you have to pay 10 USD for pop. It is strange that even he was the biggest problem: a hippie called “Hurricane” still wanted me to get up, he had a skill that could only be used when I was going while drunk I make shopping from shops.
In a game where you can be detained by clays and arrested, driving with a weapon and a cola bag with an escape convicted in the passenger seat, he definitely changes the frigid journey to the white affair.
According to the requirements of each memorable journey, driving the drive has a completely kickass soundtrack. I do not intend to pretend that I am so frigid that I have heard about Swedish independent bands, such as Westkust, Makthaverskan, Zimmer Grandioso and fucking werewolves Asso, but they have a modern fan, and their works will be part of my next true Trip. Even one of my hitchhiking, a musician whose guitar took an annoying amount of space in my trunk on one of my travels, introduced me a CD from his songs when we finally parted.
There are more than half a dozen endings, as well as reach this concert and spend time with a friend. (Yes, you can be arrested.) I found a few of them and I will play until I collect them all, and then play more.
Riding is a kind of game that I should love on a steam board, but unfortunately some of the interactions, such as dragging objects, are quite troublesome, and smaller icons of pixel art are tough to read on a smaller screen. Otherwise, it would be perfect that back to the sofa, high or drinking (or not, your choice, refusing peer pressure), allowing the road to take you where it will be, and knowing fleeting friends that you will never forget, You will never forget.