It was a challenging year for Assassin’s Creed Shadows, which was the target of indignation because of some forever hole corners of the game fandom; This also concerned several self -harm and of course the ugly delay, which pushed him until 2025, and then the second, smaller postponement that hit him on the current release date of March 20. But with a great day only five weeks nearby, Ubisoft says that things look good – at least one measure.
“A positive preview that emphasizes the engaging world, stunning graphics and the variety of gameplay brought by the Dual-Protagonist approach,” wrote Ubisoft in his quarter 2024-25 Financial report. “Preliminary orders are solidly tracking, in accordance with Assassin’s Creed Odyssey, the second most successful franchise entrance.”
In advance, they do not tell the whole story, not because of a long shot, especially when they were open only for several weeks. But there is not much more in the pre-release period, so you go with what you have-and if possible, the general director of Ubisoft, Frederick Duguet, said that the numbers are encouraging.
“Odyssey was the second largest performer of the franchise history, very close to Valhalla in terms of units sold in a comparable time,” said Duguet during today’s investors’ call. “At the time we launched Odyssey, she set a new reference point for the franchise, it was a very successful first week. So we can say that at this stage. When we look back, Odyssey collects 40 million players so far, so it was a really great success.
Duguet admitted that most of the pre -sale period is still ahead of us, which leaves a lot of time for things that can light or burn. But he said: “What we see so far is really positive.”
Another advantage of Assassin’s Creed Shadows is that he looked very good in the preview of the pre -space. The delay sucking, clear, but after spending six hours with him in January, Morgan Park PC Gamer thinks it will “wait”, writing that although Ubisoft has a lot of driving on it (after years of fight -or Break), Shadows “showed the level of certainty that I have not seen since the publisher for years. Six hours is a decrease in a bucket of what is probably a game of 40-60 hours, but I “feel much better two months before the shadows than two months before Star Wars banites. “