Hunt: Showdown and Crysis Crytek developers reject about 15 percent of their labor force – about 60 people out of 400 – in the face of “complex, unfavorable market dynamics that have achieved our industry in the last few years.” This happens after stopping the development of the continuation of Mechsuit FPS Crysis 4 last year, and the staff switched to a live showdown live Hunt: Showdown 1896. Crytek now says that they must limit to remain “financially balanced”.
“Like many of our peers, we are not resistant to the complex, adverse dynamics of the market that has come to our industry in the last few years”, ” Reads a statement published in social media. “He tries to share us very much that we have to sluggish down about 15 percent of our about 400 employees. Exemptions affect programmers’ teams and joint services. ”
“It was not an easy decision because we deeply appreciate the hard work of our talented teams,” he continues. “After suspending the development of the next Crysis game in Q3 2024, we try to transfer programmers to Hunt: Showdown 1896.
“While Hunt: Showdown 1896 is still growing, Crytek cannot continue so earlier and remain financially balanced. Even after constant efforts to reduce costs and reduce operating costs, we have determined that the exemptions are inevitable to move on. and professional assistance services. “
Perhaps you are wondering what “complex, unfavorable market dynamics, which has hit our industry in the last few years, refers to.” I could myself with a slightly greater exposure. Do they talk about companies that develop too quickly among hopeful development forecasts after blocking? Too much betting VR success? Growing interest rates and maintenance costs? It is done 10 years, but Crytek does not have a great achievement in the field of layoffs.
A cursory look at Hunt: Steamdb Showdown’s co-depths suggest that the game is doing well, but it remains far from the 5-level GTA cash clip. In August 2024, up to 60,000 simultaneous players jumped up to the 1896 update. Apart from the games, Crytek has Cryelline, which reaches Noughties.
As for Crysis 4, he was announced in 2022 in a way that suggested that for some time we would not see anything specific, and so proved: this is only our second news about the game. I am not extremely hopeful for the future of the project. Good luck for everyone affected by Crytek reductions.