In case you miss it somehow, the PlayStation network – widely known as PSN – has fallen last weekend.
The network fell and went out for about 20 hours, starting on Friday, February 7 at 23:00 GMT, and eventually ended on January 8 at 20:30 GMT. Yes, the failure lasted less than one day, but it still had the greatest PSN failure from the infamous incident of the 2011, in which the service was directed to his knees by Cyberratak for all 23 days.
This last failure repeated every part of PSN Offline. Users could not log in, interact with any online functions or play online games. And in some cases people couldn’t even play them offline Games, because if you have not set PS5 or PS4 as a “basic” console, online verification is needed to gain access to the software.
In compact, it was a mess, and PlayStation was under great criticism for lack of communication in this matter. Apart from very compact posts, “we look at it” in social media, official explanations did not exist.
It came to such an extent that many users were really worried about a failure caused by another attack – but again everything was back and worked about 20 hours after the failure began.
When it ended, PlayStation said that the failure was caused by the “operational problem.”
