The huge update of the murky energy of the abiotic factor, which adds teleporters, the dimensions of the pocket and grenades from the black hole to the SIM Survival half -life, is now available

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Abiotic factor – Dark Energy trailer – YouTube


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Update Dark Energy Abiotor Factor is so extensive and comprehensive that it opened the gap directly to the PC games show: Most Wanted, where the Deep Field Games developer revealed a recent faction, New Gizmos and a huge recent area that appeared in a game inspired by Half- Life Survival Game. Indeed, it was so vast that the studio delayed the update from 2024 and only now it has murky energy formally to the Gate Cascade research facility.

In long Steam updateDeep Field Games have described in detail many strange corners of the Dark Energy updates. To start with, it adds a huge recent area called “Power Services”, which covers another area known as reactors. Deep off -road games refuse to disclose a lot of information about the biomes because he likes to “let the object speak for itself”, but I can say that there is a life full of bioluminescent plants, which I cleverly deduced with some petite Tips in the picture below:

ABIOTIC SERVICE SERVICE SERVICE SERVICES, filled with bioluminescent flowers and red fungi

(Image loan: deep field games)

Sherlock Holmes, eat your heart.

Perhaps the most essential addition of Dark Energy, however, is a completely recent faction called Gateepers. This strange group can be found mainly in reactors. Again, Deep Field is mysterious in terms of their motivation, but they dress terribly like Warhammer 40,000 Marines and look warm, so I suggest that you be careful.

In addition to expanding the world and the history of the abiotic factor, murky energy also brings some intriguing mechanical contributions. Players can now build and implement teleporter pads. They can be connected to immediately traverse the object (undoubtedly with zero side effects). If you prefer less transport … disintegral, you can instead try the recent Hardlight Factor Abiotor technology. This can be used to build bridges in the abyss, and at the same time they are useful as ad hoc cover and protection.

These are the main features of Dark Energy added, but they are accompanied by a much longer list of smaller add -ons. These include * inhalation * recent animal, expansion in the Flathill area, recent fishing zones, recent armor, fancy, a redeemed harpun spear, explosives of military assessments, improved lasers, backpack on a low range, construction glove, navy blue it seems To generate black holes and dimension in a backpack. Ufw. Presumably, Deep Field added the latter, so you can wear all other Gizmos Dark Energy to the game.

Issue it seems I went smoothly. Issued a deep field Many hotfixes Quickly from succession from the release of the extension, which caught my attention, because this may indicate an update that is not quite planning. But this is not here. It certainly did not affect abiotic factors “Predominantly positive” Steam rating, with 96% of players’ thumbs still indicated in the sky.

There is a trailer for starting updates that can be viewed above. Dark Energy is reportedly the final main abiotic update before reaching 1.0, which will happen this year. Different members of the PCG team have praised their ingenious approach to survival in the last few years and I personally can’t wait to get my lined Mitts lead on it when he finally teleports from early access.

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