Smite 2 Studio releases employees and drops all other games to focus on the unfinished MOBA

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Hi -resa Studios dismissed the unknown number of studios, just a month after the continuation of Moba Smite 2 as a free beta version. It seems that management has reduced at least 20-30 jobs, and the full number is probably higher. As a result, three other games that were long -lasting studies will no longer receive any updates. Smite, Paladins and Rogue Company will have no one who could take code cannons, so they stay to collect cobwebs. Although they will remain playable.

“In the light of difficult market conditions, Hi-REZ is implementing a reduction,” said the studio in a non-compliant message noticed by Dexerto. “Smite 2 will still be subject to newly bound operations. These reductions should enable the constant flow of new content and continuous development of Smite 2, while adapting the team’s costs to revenues. “

Hi-Rez did not find the exact number of people they pulled out of their workplace. But affected by the affected megathread workers It covers 23 people at the time of writing and Smite YouTuber “Hayzer” estimates 50-60 people. Among these hit are programmers, user interface artists, QA people, marketing people and producers – a full group of roles.

This happens only four months after the last round of cuts of jobs in the company, which after the round of cuts in June 2023 (she saw about 30 unemployed people). According to Hi-Rez Management, all these EmnP operators have been shown that the door gives Smite 2 “sustainable development”. The general director of Hi-Rez, Stewart Chisam, deleted his social media account on X after release this week.

When it comes to all non-semite 2 games, the studio still maintains Paladins, even if it does not see any further updates. “We plan to keep servers and currently available content operates as long as possible to allow you to continue to enjoy the game,” they say. The first Smite will receive the same treatment for now. In previous dismissals, these two matches were planted by “small teams serving light updates”. But now it seems that even these diminutive teams are not sought after by the company.

I am not a brother, but in general, it does not look good. In addition to the constant bleeding of talents from the studio, now they went to a mob, which, to be candid, is not so invigorating according to our reviewer Matt (RPS in Peace), who noticed that the Valve impasse is already halfway through enter his own belts and look quite forceful.

It is a hard few years for employees in the gaming industry. Tag that follows the last layoffs. But to be candid, it’s hard to catch and report them. Especially when companies such as BioWare refuse to speak in a regular language about their cuts.

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