The creator of Dicey Dungeons, VVVVVV and Super Hexagon introduces a immense collection of his shorter games

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If, like me, you failed and you have not managed to get a decent rating at the Arcadey Reaction Game Super Hexagon, then take it in this relief: there are a lot of other games of the same programmer in which you can fail. Terry Cavanagh, also the creator of VVVVVV and Dicey Dungeons, releases a collection of his free bits and beans on Steam next week, entitled Simply Terry’s Other Games. Looking at the games contained, he recalls the nostalgic giggle just to see how many tiny games of Terry was intriguing enough to get the eye of the RPS writer for years. I mean literally. One game is called their eyes.

There are 21 games in total. Others in the collections we wrote about earlier are clever isometric illusions on Naya’s task, the minimalist Rando-Gen Thief ’em up Tiny Heist and Puzzler from the first person at a distance, which requires playback on two machines next to each other for the full effect of side thinking.

“But it also includes several smaller, more mess of games,” says Cavanagh on the Steam website, “Experimental games created on the weekend, unfinished prototype games, a joke that I created for Jams Game, a game that I made as a teenager.”


Image loan: Terry Cavanagh

It sounds as sensitivity as it seems to be the game as the films in which artists Visit their sketchesOr Go through the senior job. The proceedings are also hunting for achievements. Each launcher game contains several tasks to perform for flickering stars. But wait, it can be a trap. I chased all the shiny trinkets in VVVVV and I can tell you: it was partly worth hair loss.

Terry has He wrote the reasoning In the case of many games he took into account, but also his thoughts on those he excluded. Constellation – plays in the SWell browser about entering random words to see what will appear – it did not cut, because you need a keyboard and wanted every game to be uniformly playing in the controller.

“Also! This game is strangely difficult to locate, “says Cavanagh,” because the list of words is really special and built about what words they mount about other words, and these connections do not seem to explain from one language to one language another. “

It makes sense! I always have the impression that location and language is essential for Cavangah. For example, Dicey Dungeons has been translated into Irish people, and this collection is Obtaining the same treatment. You don’t have much time to wait, it will be Release February 13 and I will pack all games together at a convoluted price.

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