Doom: The Dark Ages will not contain any modes for many players, because ID Software wanted to focus on “raising the level of gameplay for one player”

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The cat left the sack. Doom: The Dark Ages will start on the day May 15, 2025And this will be the third game “NU-doom” from the valued developer ID Software. However, this game, which is a misleading prequel to immediate classic Doom (2016), will overtake the trend established both by the first game from the renovated series, as well as Doom Eternal from 2020: There will be no multi -person mode.

In an interview at the Round Table, chaired by Marty Stratton (studio director) and Hugo Martin (innovative director) from ID Software, two Doom veterans confirmed that in Doom: The Dark Ages there will be no multiplayer mode at all.

This time in the game you will not only stand and stick to the earth as an almost immortal Doom Slayer. The direct result of the employ of more resources for the development of the game for a single player will be ready elements including “30-story moss Atlan” and “yawning fire, armed with Gatling gun” Cybersmok. Yes, really.

“This is something we have wanted to do for centuries, in fact for the last two games,” explains Stratton, referring specifically to the switching on Atlan. If you are not up to date with the history of destruction (who can blame you), the Atlanians were huge two -legged combat machines used by night guards in their war with the forces of hell – you probably look like their inanimate chaff during the game in previous doom games.


We can ride it because there is no MP to make it clear. | Image source: ID software

Both Stratton and Martin seemed very excited about disclosure – and the inclusion – mecha in Doom: The Dark Ages and suggest that the final conviction of Slayer to pilot one of these beasts of the size of Evangelion is a direct effect player.

Therefore, the duo also boasts that this is “the biggest space for fun in the history of DOOM” and has shown various additional dungeons, caves and fights in which you can take part if you deviate from the beaten path. “You control the pace of the game,” Martin smiled. “You decide where you are going, with whom you fight and what goals you achieve.” Once again, the creators say that the possibility of completely focusing on the aspect of a single player’s game is the reason why ID can pump so much content in history and the world.


30-storey Atlan moss from DOOM: The Dark Ages.
Eat your heart, shinji ikari. | Image source: ID software

I don’t complain; In a world where multiplayer games fail at dizzying speed, and live services take up more and more space in a virtual store site, seeing the game modes for one player in games is a breath of freshness to devote so much attention to a fertile programmer. Perhaps this is something that both Sony and Blizzard can learn something in the coming months and years.


Doom: The Dark Ages will be released on May 15 as part of the Xbox Game Pass on PC and Xbox Series, but will also go to PlayStation 5.

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