- WorldShards begins the second phase of its economyallowing inactive items to be moved between islands and optimizing resource management.
- The NFT system will include rarity upgrades by combining three itemsalso available to free players with tradable resources on the market.
- New features such as campaigns, daily missions and NPCs will be implemented and actions will be taken to control the utilize of multiple KYC verified accounts.
Shards of the Worldduring his last question and answer session, various presented updates and critical changes in game development. Progress in his economics, the NFT system and future plans for the platform have been highlighted.
One of the main novelties is launching the second phase of the economywhich has already started. This covers a range adjustments and introduction of fresh mechanisms for players. Among them is possibility moving inactive items between islandswhich will improve flexibility in resource management. However, the team clarified it There are no immediate plans to escalate the decoration limit per player. Although other solutions are being considered to optimize the utilize of decorations in specific contexts.
This New Year’s Eve AMA session was amazing! We covered the merger event, proxy token, drop rates, and more!
If you missed it or want to read it again, we’ve prepared a summary for you. Click here 👉 https://t.co/i4qfdznoDf pic.twitter.com/QZ3tyVmiE0
— Shards of the World | Steam wishlist (@WorldShardsGame) December 25, 2024
As for NFTs, details on how the item rarity upgrade system works have been shared. From now on, players will be able to do this utilize three NFTs to escalate the rarity of the itemmaintaining its statistics and features. This update will include destroying two additional items of the same rarity and type. Additionally, “rhythms” or rarity boosting resources will also be available to free playerswho will be able to exchange these resources on the open market.
WorldShards adds highly requested fresh features
On the other hand, another topic discussed was the issue of loading time and optimization of the game process. The team emphasized this There are no immediate changes planned to NFT loading times or associated costsalthough they monitor the data to make adjustments in the future if necessary.

Game development continues by adding fresh features such as introducing campaigns, daily missions and the inclusion of non-playable characters (NPCs) in future updates. The team found this regarding the NFT market sales will not be narrowbecause they are fundamental to the development of the community, although they provided monitor the supply and demand for these products. This has also been confirmed in the future, players will be able to transfer building designs between islands.
The WorldShards team also addressed concerns regarding multi-account utilize and bot control, detailing that they implement KYC verification measures to ensure that each account is associated with one player
