- Wild Forest introduced ranking system with divisions based on deck power to ensure more balanced battles.
- Ranking points reset weekly or when changing divisionswith rewards such as $WF tokens, NFTs and in-game assets.
- System automatically regulates the power of individuals crossing divisive lines to maintain integrity.
Wild Forest launched major update to its ranking system with the introduction of Wild Forest Leaderboard 2.0. The main purpose of this change is to ensure fair competition for all players, regardless of their gaming experience game. Players are now grouped into divisions based on the strength of your decks. This is to match them to their opponents similar level of skill and power.
The updated ranking system introduces a division structure that organizes players according to the attributes of your units and buildings. Each department is equipped with specific power limits to guarantee balanced battles. Players can choose the division that best suits the strength of their deck and change divisions at any time. However, if they change before the end of the week (routes), their points will be reset.
In addition to divisions, a recent Leaderboard system is based on points earned in victorious battles. These points are separated from Trophy system and accumulates in each division. Players compete to improve their position in their division. Steering reset at the end of each week or when the split changes. Thanks to this system, players can Earn weekly rewardsincluding $WF tokens, NFTs and other in-game assets.


The Wild Forest ensures fair battles
To keep battles fair, each division imposes restrictions on unit levels and buildings. These limits ensure that players face opponents of similar power. If a player uses units that exceed these limits, the system automatically adjusts its power to the division’s parameters.
The system is currently in testing phase and has started with smaller rewards while balance adjustments are made. As we move forward, the developers plan to do just that implement optimizations based on player feedback. Starting from the second round, unit locks will be removed. Players can employ units on multiple accounts, but these units will not earn points if used in this way

