Gothic platformer Love Eternal turns Celeste into a full-blown psychological horror game

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Precision platformers are a tiring genre at the best of times, and now developers Brlka and publishers Ysbryd Games have seen fit to combine them with Silent Hill. Their upcoming Love Eternal is the story of Maya, a girl taken by a strange, lonely god to a “castle built of bitter memories” and forced to make her way through “over 100 screens filled with spikes, lasers, switches and traps.”

When Maya isn’t being needled or lasered, she seems to spend her days in a sort of metaphorical suburban home. Here she will have to deal with people crawling on the ceiling and wandering around the Babadook. Maya has one main advantage: the ability to reverse gravity. Watch him apply this skill in the fresh trailer.

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Commendable, shocking, right? Celeste meets Silent Hill is one thing, Gris meets Grimdark is another. I already know that I will have problems with the platforming, but I am very curious about the scenery, which reminds me a bit of the bottomless sokoban-scape of Void Stranger. I also like the treacherousness of the presentation, with larger animated sprites suddenly coming into view during jumping and jumping sequences. Anyway, I like it to a certain extent. If the game does a fourth wall peekaboo routine every time I have to do six gravity throws in the air in a row, I’ll get Cross.

Here is a summary of the z features Steam page.

Gorgeous hand-drawn pixel graphics bring the realm of the gods to life with carefully crafted multi-thousand frame animations

A lush, atmospheric soundtrack that is equal parts disturbing and handsome

Responsive and brisk controls provide challenges that give a sense of mastery and acrobatic achievement

The psychological horror narrative twists and unfolds, revealing choices beyond understanding

Love Eternal will be released in 2025. Due to the tonal opposite of this, may I recommend Ed’s recent favorite Stardust Demon? Fans of quirky 2D games eat well in October.

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