Normal games for normal people, that’s what everyone loves. Cozy experiences where nothing goes wrong, you have absolutely nothing to investigate and you don’t have to worry about otherworldly mysteries. It may shock you to learn that we were recently tricked by Grunn’s “normal” gardening simulator, which was anything but normal. But don’t worry, it won’t happen again. Today we present an ordinary and not at all suspicious journey in which players wander from carriage to carriage, pleasantly chatting with passengers during a long train journey. How long? Let’s look at the timetable, let’s see… “Forever” – it says. Hmm. This must be a printing error.
Oh, okay, I admit it. Trip is actually a dream-like mystery that throws a few curveballs at you pretty quickly. Why do all these wagons look so familiar? How did this gym freak manage to take his treadmill with him? Why is this child staring strangely into the corner and mumbling in an unintelligible language? I don’t know. But I think if I keep traveling in the wagons, I’ll find you… oh. Oh no.
You can play for yourself – the game offers demonstration as part of Steam Next Fest. It’s very tiny, only 10-15 minutes long, and showcases some really pointed retro visuals. Mmm, I hesitate. I also like the scenery outside the train as it moves along smoothly. A multi-colored fish jumping out of the water, a lonely house on the horizon, seemingly floating in the clouds. It’s like a purgatory, claustrophobic life in a settlement.
Its creator is Bastien Mahaut, aka “Bastinus Rex”, who has some form in the Haunted PS1 community (which explains the retro visuals). In the previous game Hamelinyou play as a rat crawling through the rafters, a reinterpretation of the Pied Piper story. IN 10 hours below you scroll through a timeline of footage of the house being constantly flooded by the ocean tide, hoping to spot the water monsters. Trip looks a bit calmer than these, but still retains the spooky element. You’ll see.
