EA developer Respawn has released patch 9 for Star Wars Jedi: Survivor, the single-player game set in a galaxy far, far away.
The patch notes below outline the significant performance improvements for the 2023 game, but only on PC. First of all, some fans will be elated to hear that EA has removed the Denuvo DRM, meaning that digital rights management, as some believe, is affecting performance.
Other performance improvements include frame rate improvements, ray tracing optimizations, and improvements to keyboard and mouse gameplay. Several bug fixes have also been made.
Star Wars Jedi: Survivor launched last year to critical acclaim and commercial success, but some users were still receiving a buggy, broken version of the game even after downloading it on day one.
Respawn released a ton of updates in the weeks following launch, but things became increasingly still over the next year.
In our 9/10 review of the well-performing version, IGN stated, “If Respawn makes a third game like Star Wars Jedi: Survivor and Fallen Order, it will unquestionably complete the best Star Wars trilogy in 30 years.”
Meanwhile, Star Wars Jedi: Survivor is coming to PlayStation 4 and Xbox One on September 17, and Respawn has shared extended gameplay footage from the game, recorded on PlayStation 4 Pro. The five-minute showcase sees Jedi Knight Cal Kestis take on Imperial forces deep in Coruscant, traverse treacherous mountain paths and the Shattered Moon of Koboh, and brave the desert sands of Jedha with Nightsister Merrin at his side.
Star Wars Jedi: Survivor targets 1080p 30fps on PS4 Pro, 1440p 30fps on Xbox One X, 900p 30fps on PS4 and 720p 30fps on Xbox One.
EA has announced that the PS4 and Xbox One edition of Star Wars Jedi: Survivor will cost $49.99 and has been optimized for last-gen console hardware.
Star Wars Jedi: Survivor Patch 9 Notes
This patch is primarily focused on improving the performance and quality of gameplay for the PC version of the game.
Performance improvements:
- Improved frame rates for various hardware configurations.
- Fixed several causes of freezes to provide smoother gameplay.
- Ray Tracing has been optimized for CPU utilization and should now scale better with high-performance GPUs.
- Fixed performance issues related to using a mouse to control gameplay.
Quality of life:
- The “Game File Optimization” screen has been optimized and now shows speed increases across multiple CPU cores.
- Mouse and keyboard functionality has been improved on various menu screens, including the first user screens, title menu, game menu, and workspace.
Fixed bugs:
- Fixed a collision issue that caused players to fall into elevators at low frame rates.
- Fixed a bug that caused the game to hang when moving away from an NPC.
- Fixed various sporadic crashes.
General:
- Denuvo DRM protection has been removed.
Ryan Dinsdale is a freelance reporter for IGN. He’ll be talking Witcher all day long.