Kingdom come deliveance 2 necessary evil given task guide

Published:

After the end of your company in Nebakov, another task of Henry is to interrogate one of the captured bandits in the same dungeon of concern, who kept Hans in Necessary evil.

Talk to Capon about the proposed interrogation of a bandit prisoner in Castle and, despite his kidnapper with Lord von Bergow, Hans is not too willing to turn the screw – literally – when it comes to interrogation or Henry. But the task was achieved as they can, so they will have to do it.

When the conversation ends, put on your highest charisma outfit (mine reached 22 with jewelry) and follow Hans down and to the basement, where you will find a dungeon torture room. It interacts with the door handle and the stage will begin. Remember that because this scene reproduces your choices, they will often have time – but you can stop the game if you need time to think.

Also, This task is easier if you managed to discover a bandit plan when you visited Nebakov. If you prefer to enter with this information, you can load the previous record to recreate the return to the saddle’s task – it does not last long if you know what you are doing.

Alternatively, if you don’t know the bandit plan yet, you must rely on intimidation to get what you want. My best outfit brought a result of 15 intimidation, which was enough to get all the information from the prisoner.


How to interrogate all information from the prisoner

The prisoner begins quite, showing rebellion in the face of kidnappers. When he asks who you are, introduce himself as Henry and Hans – playing a good cop at the beginning. Continue the topic, first trying things in an effortless way, and then watch the plug on the barrel on the left.


Image loan: Warhorse Studios/VG247

Ask who the leader of their team is, when he still refuses, you have a chance to resist your charisma or knowledge that you collected from the previous task. If you followed our guide to returning to the saddle and discovered a bandit plot in Nebakov, you will receive two options for conversations with stars, starting with “we already know it”, and when you talked with Nebak, the leader in question was cited, the leader was appointed as “Captain “.

Alternatively, you need to try the intimidation control, which I passed at 15 – or go to the tools. Using tools will reduce your reputation in Hans, but this is the only way to get Intel differently.

This breaks a bit of the prisoner’s determination, exchanging him to talk about a man he apparently knows. In his answer he gives you a name: Jan.


Henry uses persuasion to interrogate the prisoner during the necessary evil task in the Kingdom of Come Deliverance 2.
Image loan: Warhorse Studios/VG247

Then ask where the team is hiding, although you already know that they took over the fort.

Finally, receive Henry’s personal Wendeta and ask about the man, whom Istvan Toth calls. Here you can go to torture tools or continue using your charisma and knowledge. Of the 20 charisma, I was able to force him to talk about Toth. You get confirmation that he is there with bandits, but the man really doesn’t know anything about your swords, so you can abandon him to avoid losing his face with Hans.

Now ask for more information about their leader. At this point, torture tools will have to go out if you fail to check the intimidation. He says that the leader is a nobleman who claims that they care about local people, but that he does not know anymore.


Henry interrogating the prisoner during the necessary evil task in the Kingdom of Come Come Deliverance 2.
Image loan: Warhorse Studios/VG247

Your next question is where local support for the militia comes from. But again, torture instruments will have to leave if you don’t pass the first check. You get another intimidation control, which I passed 16, but anyway, the prisoner implies Olda, the younger Lord Semin, as the one who has bandits.

Finally, ask about your own ambush. He says that you have deserved it as much as everyone of the von Bergowa servants, but you can answer that you do not serve you, you are only the losers of the room. You can displace more punishment here, but there is nothing to say. That’s all you get out of it. So end the interrogation there to avoid losing reputation with Hans.


Henry wonders whether to tell Lord von Bergow from betrayal of Lord Seine during the necessary bad task in the Kingdom of Come Delivance 2.
Image loan: Warhorse Studios/VG247

After interrogating, the next choice is whether to tell von Bergow about the possible betrayal in Semin. If you followed the Kowal path for the wedding, Semin’s people are among your friends from Jaunt and other tasks. However, in the future it would not look good if it came to delicate that you stopped the information.


Should you tell von Bergow about Semin?

If you decide to tell Lord von Bergow about Semane:

  • You will be placed on a path that forces you to a page either with Lord Semine and his servants or HasHek Burgrave
  • Both of these routes will cause the Semina court to be released and burned to the ground
  • Sing from Semine will cause Hashka’s death, and Hans and Henry had to lie von Bergow about the battle
  • On the side of Haszek, the death of Garly, daughter of Agnes the Bulififon and other semin residents in a violent way will cause any extent

However, if you lie to von Bergow and do not tell him about Semine:

  • The necessary evil ends there and the history lasts until the next part
  • Semina Manor is not raised by Burgrave, and the heroes have a chance for a different fate

In a soulless and engaging meaning, it is worth remembering from this deadlock that the mission of Henry and Hans is to download a contract with von Bergow on behalf of Radziga and Hanush, and work against von Bergow puts you contradictory.

However, The Care Castle treated you strictly at every stepAnd you can feel that playing in the chest is justified …

Given the rapid and mindless way of Burgrave attack on Semin, Personally, I am considering lying to Mr. von Bergow and maintaining Semin’s involvement for myself a “good” routeBecause it protects friends and allies you know, they were innocent.

And vice versa, if you play for a more dramatic story and where the actions have tough and morally ambiguous consequences, reveal Semin’s commitment.

Therefore, if you say von Bergow that Old is in the league with bandits, both the Lord and Burgrave are furious, and although you will receive charisms to give the word for the rest of the wedding guests, you will be placed on the path that forces you to both sides with traitors in Semin or Burgrave.

On this path, with the best man von Bergov, you will then go to Semina to take justice. Following Burgrave, he will give you an ambush on a wedding night, as well as more about bandits. The slash, which Burgrave was a witness in an ambush, hardened him against any future conspirators and becomes clear that there is no non -violence here.


Lord Semine begged his innocence to Burgrave, Haszek, during the necessary bad task in the Kingdom of Come Delivance 2.
Image loan: Warhorse Studios/VG247

Inside the inner courtyard in Semina, Burgrave, Lord Semin and Garly Exchange words, but after saying to try to solve the matter calmly, Lord Semine begs Haszek to leave Olda in exchange for information about the bandit team.

As the situation is exhausted when it is displayed, you can support the candid process. But this is your next choice really matters.

If you say “nothing should burn”, it puts you in the fight against burgrave and caring soldiers.

When they are defeated, you can grill Semines about what happens next. Olda repeats the same line about the bandit leader, which is a noble one, who “cares” for a universal roll and that von Bergow is a traitor. However, I died Burgrave becomes clear that the only way out is Semin’s escape, the manor will be burned, and Henry and Hans lie about what happened.

Despite Capon’s fears, von Bergow will swallow what you feed him and the task goes to the next step in which you are invited to the meeting of Wasali to discuss the assault on Nebakov.

Alternatively, if you fall into concern Knights, a fight breaks out when Lord Semine refuses to give up his son. In the next battle, Lord Semina is fallen unconscious, but other characters such as Captain Gnarly and the daughter of the Agnes bailiff are killed.

Olda is located at the top of the main tower in the attic space. He begs his innocence and righteousness in madness against von Bergow before you get the option to send him to try or let it go. You must send it to try, otherwise the hashek will hear and attack you and Hans. Either way, because you can’t satisfy the amount of Hashka’s blood, Old stays fatal and then. The fortress will then be reduced to ashes as a warning against anyone who stands against von Bergow. So, whatever your actions, Semina Manor is raised.

Report to von Bergow in the morning, and you can let Capon speak for you or drop burgrave in the membrane. Conducting that Burgrave ordered Olda’s death von Bergow, but do not push happiness, condemning further actions, sinking with von Bergow, but anyway the mission will end now and you will be placed on the same path of the path as if you have not revealed betrayal with a task for victory!

After relatively linear events for victory, you will receive another task, a divine envoy, before you retreat with a more non -linear, based on the choice of mission in God’s finger.


More location of items, explainers and mission Help look at our implementation of the King of Come Deliverance 2!

Related articles